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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "video_core/pica.h"
namespace Pica {
namespace DebugUtils {
using TriangleTopology = Regs::TriangleTopology;
// Simple utility class for dumping geometry data to an OBJ file
class GeometryDumper {
public:
void AddVertex(std::array<float,3> pos, TriangleTopology topology);
void Dump();
private:
struct Vertex {
std::array<float,3> pos;
};
struct Face {
int index[3];
};
std::vector<Vertex> vertices;
std::vector<Face> faces;
};
void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size,
u32 main_offset, const Regs::VSOutputAttributes* output_attributes);
} // namespace
} // namespace
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