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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "video_core/pica.h"
namespace Pica {
namespace DebugUtils {
using TriangleTopology = Regs::TriangleTopology;
// Simple utility class for dumping geometry data to an OBJ file
class GeometryDumper {
public:
void AddVertex(std::array<float,3> pos, TriangleTopology topology);
void Dump();
private:
struct Vertex {
std::array<float,3> pos;
};
struct Face {
int index[3];
};
std::vector<Vertex> vertices;
std::vector<Face> faces;
};
void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size,
u32 main_offset, const Regs::VSOutputAttributes* output_attributes);
// Utility class to log Pica commands.
struct PicaTrace {
struct Write : public std::pair<u32,u32> {
Write(u32 id, u32 value) : std::pair<u32,u32>(id, value) {}
u32& Id() { return first; }
const u32& Id() const { return first; }
u32& Value() { return second; }
const u32& Value() const { return second; }
};
std::vector<Write> writes;
};
void StartPicaTracing();
bool IsPicaTracing();
void OnPicaRegWrite(u32 id, u32 value);
std::unique_ptr<PicaTrace> FinishPicaTracing();
void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages);
} // namespace
} // namespace
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