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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/hash.h"
#include "common/microprofile.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_jit_x64.h"
#include "video_core/shader/shader_jit_x64_compiler.h"
namespace Pica {
namespace Shader {
JitX64Engine::JitX64Engine() = default;
JitX64Engine::~JitX64Engine() = default;
void JitX64Engine::SetupBatch(ShaderSetup& setup) {
u64 code_hash = Common::ComputeHash64(&setup.program_code, sizeof(setup.program_code));
u64 swizzle_hash = Common::ComputeHash64(&setup.swizzle_data, sizeof(setup.swizzle_data));
u64 cache_key = code_hash ^ swizzle_hash;
auto iter = cache.find(cache_key);
if (iter != cache.end()) {
setup.engine_data.cached_shader = iter->second.get();
} else {
auto shader = std::make_unique<JitShader>();
shader->Compile(&setup.program_code, &setup.swizzle_data);
setup.engine_data.cached_shader = shader.get();
cache.emplace_hint(iter, cache_key, std::move(shader));
}
}
MICROPROFILE_DECLARE(GPU_Shader);
void JitX64Engine::Run(const ShaderSetup& setup, UnitState& state, unsigned int entry_point) const {
ASSERT(setup.engine_data.cached_shader != nullptr);
ASSERT(entry_point < 1024);
MICROPROFILE_SCOPE(GPU_Shader);
const JitShader* shader = static_cast<const JitShader*>(setup.engine_data.cached_shader);
shader->Run(setup, state, entry_point);
}
} // namespace Shader
} // namespace Pica
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