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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <atomic>
#include <memory>

class EmuWindow;

namespace VideoCore {

class RendererBase;

enum class Renderer { Software, OpenGL };

// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;

/**
 * Creates a renderer instance.
 *
 * @note The returned renderer instance is simply allocated. Its Init()
 *       function still needs to be called to fully complete its setup.
 */
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);

} // namespace VideoCore