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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
namespace Core {
class System;
}
namespace Core::Frontend {
class EmuWindow;
}
namespace Tegra {
class GPU;
}
namespace VideoCore {
class RendererBase;
/// Creates an emulated GPU instance using the given system context.
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system);
u16 GetResolutionScaleFactor(const RendererBase& renderer);
} // namespace VideoCore
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