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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
namespace Core {
class System;
}
namespace InputCommon {
class InputSubsystem;
}
class EmuWindow_SDL2_Null final : public EmuWindow_SDL2 {
public:
explicit EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
Core::System& system, bool fullscreen);
~EmuWindow_SDL2_Null() override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
};
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