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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
class INIReader;
class Config {
std::unique_ptr<INIReader> sdl2_config;
std::string sdl2_config_loc;
bool LoadINI(const std::string& default_contents = "", bool retry = true);
void ReadValues();
public:
Config();
~Config();
void Reload();
};
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