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authorgerman77 <juangerman-13@hotmail.com>2021-10-11 07:43:11 +0200
committerNarr the Reg <juangerman-13@hotmail.com>2021-11-25 03:30:24 +0100
commit06a5ef5874144a70e30e577a83ba68d1dad79e78 (patch)
tree867fa1153c7285c858cdb5bd7f60f08266532a88
parentcore: Update input interpreter (diff)
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-rw-r--r--src/common/input.h39
-rw-r--r--src/core/hid/emulated_controller.cpp119
-rw-r--r--src/core/hid/emulated_controller.h13
-rw-r--r--src/core/hid/hid_types.h18
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp27
-rw-r--r--src/core/hle/service/hid/controllers/npad.h18
-rw-r--r--src/input_common/drivers/gc_adapter.cpp8
-rw-r--r--src/input_common/drivers/gc_adapter.h2
-rw-r--r--src/input_common/drivers/sdl_driver.cpp8
-rw-r--r--src/input_common/drivers/sdl_driver.h2
-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp3
-rw-r--r--src/input_common/helpers/stick_from_buttons.h3
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp4
-rw-r--r--src/input_common/input_engine.h18
-rw-r--r--src/input_common/input_poller.cpp40
-rw-r--r--src/input_common/input_poller.h28
-rw-r--r--src/input_common/main.cpp30
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp7
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp59
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h10
20 files changed, 312 insertions, 144 deletions
diff --git a/src/common/input.h b/src/common/input.h
index 6eefc55f9..3a28b77a7 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -38,6 +38,27 @@ enum class BatteryLevel {
Charging,
};
+enum class PollingMode {
+ Active,
+ Pasive,
+ Camera,
+ NCF,
+ IR,
+};
+
+enum class VibrationError {
+ None,
+ NotSupported,
+ Disabled,
+ Unknown,
+};
+
+enum class PollingError {
+ None,
+ NotSupported,
+ Unknown,
+};
+
struct AnalogProperties {
float deadzone{};
float range{1.0f};
@@ -149,6 +170,24 @@ private:
InputCallback callback;
};
+/// An abstract class template for an output device (rumble, LED pattern, polling mode).
+class OutputDevice {
+public:
+ virtual ~OutputDevice() = default;
+
+ virtual void SetLED([[maybe_unused]] LedStatus led_status) {
+ return;
+ }
+
+ virtual VibrationError SetVibration([[maybe_unused]] VibrationStatus vibration_status) {
+ return VibrationError::NotSupported;
+ }
+
+ virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
+ return PollingError::NotSupported;
+ }
+};
+
/// An abstract class template for a factory that can create input devices.
template <typename InputDeviceType>
class Factory {
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 4eb5d99bc..b9d16657a 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -66,12 +66,32 @@ void EmulatedController::ReloadFromSettings() {
for (std::size_t index = 0; index < player.motions.size(); ++index) {
motion_params[index] = Common::ParamPackage(player.motions[index]);
}
+
+ controller.colors_state.left = {
+ .body = player.body_color_left,
+ .button = player.button_color_left,
+ };
+
+ controller.colors_state.right = {
+ .body = player.body_color_right,
+ .button = player.button_color_right,
+ };
+
+ controller.colors_state.fullkey = controller.colors_state.left;
+
+ SetNpadType(MapSettingsTypeToNPad(player.controller_type));
+
+ if (player.connected) {
+ Connect();
+ } else {
+ Disconnect();
+ }
+
ReloadInput();
}
void EmulatedController::ReloadInput() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
- const auto& player = Settings::values.players.GetValue()[player_index];
const auto left_side = button_params[Settings::NativeButton::ZL];
const auto right_side = button_params[Settings::NativeButton::ZR];
@@ -90,21 +110,13 @@ void EmulatedController::ReloadInput() {
trigger_devices[1] =
Input::CreateDevice<Input::InputDevice>(button_params[Settings::NativeButton::ZR]);
- controller.colors_state.left = {
- .body = player.body_color_left,
- .button = player.button_color_left,
- };
-
- controller.colors_state.right = {
- .body = player.body_color_right,
- .button = player.button_color_right,
- };
-
- controller.colors_state.fullkey = controller.colors_state.left;
-
battery_devices[0] = Input::CreateDevice<Input::InputDevice>(left_side);
battery_devices[1] = Input::CreateDevice<Input::InputDevice>(right_side);
+ button_params[Settings::NativeButton::ZL].Set("output",true);
+ output_devices[0] =
+ Input::CreateDevice<Input::OutputDevice>(button_params[Settings::NativeButton::ZL]);
+
for (std::size_t index = 0; index < button_devices.size(); ++index) {
if (!button_devices[index]) {
continue;
@@ -149,14 +161,6 @@ void EmulatedController::ReloadInput() {
[this, index](Input::CallbackStatus callback) { SetMotion(callback, index); }};
motion_devices[index]->SetCallback(motion_callback);
}
-
- SetNpadType(MapSettingsTypeToNPad(player.controller_type));
-
- if (player.connected) {
- Connect();
- } else {
- Disconnect();
- }
}
void EmulatedController::UnloadInput() {
@@ -197,7 +201,8 @@ void EmulatedController::SaveCurrentConfig() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
auto& player = Settings::values.players.GetValue()[player_index];
-
+ player.connected = is_connected;
+ player.controller_type = MapNPadToSettingsType(npad_type);
for (std::size_t index = 0; index < player.buttons.size(); ++index) {
player.buttons[index] = button_params[index].Serialize();
}
@@ -601,13 +606,50 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t
TriggerOnChange(ControllerTriggerType::Battery);
}
-bool EmulatedController::SetVibration([[maybe_unused]] std::size_t device_index,
- [[maybe_unused]] VibrationValue vibration) {
- return false;
+bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
+ if (!output_devices[device_index]) {
+ return false;
+ }
+
+ const Input::VibrationStatus status = {
+ .low_amplitude = vibration.high_amplitude,
+ .low_frequency = vibration.high_amplitude,
+ .high_amplitude = vibration.high_amplitude,
+ .high_frequency = vibration.high_amplitude,
+ };
+ return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None;
+}
+
+bool EmulatedController::TestVibration(std::size_t device_index) {
+ if (!output_devices[device_index]) {
+ return false;
+ }
+
+ // Send a slight vibration to test for rumble support
+ constexpr Input::VibrationStatus status = {
+ .low_amplitude = 0.001f,
+ .low_frequency = 160.0f,
+ .high_amplitude = 0.001f,
+ .high_frequency = 320.0f,
+ };
+ return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None;
}
-int EmulatedController::TestVibration(std::size_t device_index) {
- return 1;
+void EmulatedController::SetLedPattern() {
+ for (auto& device : output_devices) {
+ if (!device) {
+ continue;
+ }
+
+ const LedPattern pattern = GetLedPattern();
+ const Input::LedStatus status = {
+ .led_1 = pattern.position1 != 0,
+ .led_2 = pattern.position2 != 0,
+ .led_3 = pattern.position3 != 0,
+ .led_4 = pattern.position4 != 0,
+ };
+ device->SetLED(status);
+ }
}
void EmulatedController::Connect() {
@@ -655,6 +697,29 @@ void EmulatedController::SetNpadType(NpadType npad_type_) {
TriggerOnChange(ControllerTriggerType::Type);
}
+LedPattern EmulatedController::GetLedPattern() const {
+ switch (npad_id_type) {
+ case NpadIdType::Player1:
+ return LedPattern{1, 0, 0, 0};
+ case NpadIdType::Player2:
+ return LedPattern{1, 1, 0, 0};
+ case NpadIdType::Player3:
+ return LedPattern{1, 1, 1, 0};
+ case NpadIdType::Player4:
+ return LedPattern{1, 1, 1, 1};
+ case NpadIdType::Player5:
+ return LedPattern{1, 0, 0, 1};
+ case NpadIdType::Player6:
+ return LedPattern{1, 0, 1, 0};
+ case NpadIdType::Player7:
+ return LedPattern{1, 0, 1, 1};
+ case NpadIdType::Player8:
+ return LedPattern{0, 1, 1, 0};
+ default:
+ return LedPattern{0, 0, 0, 0};
+ }
+}
+
ButtonValues EmulatedController::GetButtonsValues() const {
return controller.button_values;
}
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index 94db9b00b..322d2cab0 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -33,12 +33,14 @@ using ControllerMotionDevices =
using TriggerDevices =
std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeTrigger::NumTriggers>;
using BatteryDevices = std::array<std::unique_ptr<Input::InputDevice>, 2>;
+using OutputDevices = std::array<std::unique_ptr<Input::OutputDevice>, 2>;
using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
using ControllerMotionParams = std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions>;
using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>;
using BatteryParams = std::array<Common::ParamPackage, 2>;
+using OutputParams = std::array<Common::ParamPackage, 2>;
using ButtonValues = std::array<Input::ButtonStatus, Settings::NativeButton::NumButtons>;
using SticksValues = std::array<Input::StickStatus, Settings::NativeAnalog::NumAnalogs>;
@@ -94,6 +96,7 @@ struct ControllerStatus {
ControllerColors colors_state{};
BatteryLevelState battery_state{};
};
+
enum class ControllerTriggerType {
Button,
Stick,
@@ -137,6 +140,9 @@ public:
/// Gets the NpadType for this controller.
NpadType GetNpadType() const;
+ /// Gets the NpadType for this controller.
+ LedPattern GetLedPattern() const;
+
void Connect();
void Disconnect();
@@ -179,7 +185,9 @@ public:
BatteryLevelState GetBattery() const;
bool SetVibration(std::size_t device_index, VibrationValue vibration);
- int TestVibration(std::size_t device_index);
+ bool TestVibration(std::size_t device_index);
+
+ void SetLedPattern();
int SetCallback(ControllerUpdateCallback update_callback);
void DeleteCallback(int key);
@@ -215,13 +223,14 @@ private:
ControllerMotionParams motion_params;
TriggerParams trigger_params;
BatteryParams battery_params;
+ OutputParams output_params;
ButtonDevices button_devices;
StickDevices stick_devices;
ControllerMotionDevices motion_devices;
TriggerDevices trigger_devices;
BatteryDevices battery_devices;
- // VibrationDevices vibration_devices;
+ OutputDevices output_devices;
mutable std::mutex mutex;
std::unordered_map<int, ControllerUpdateCallback> callback_list;
diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h
index d3f7930c9..f12a14cb8 100644
--- a/src/core/hid/hid_types.h
+++ b/src/core/hid/hid_types.h
@@ -112,6 +112,8 @@ struct NpadStyleTag {
BitField<7, 1, u32> lark;
BitField<8, 1, u32> handheld_lark;
BitField<9, 1, u32> lucia;
+ BitField<10, 1, u32> lagoon;
+ BitField<11, 1, u32> lager;
BitField<29, 1, u32> system_ext;
BitField<30, 1, u32> system;
};
@@ -175,6 +177,22 @@ struct NpadPowerInfo {
};
static_assert(sizeof(NpadPowerInfo) == 0xC, "NpadPowerInfo is an invalid size");
+struct LedPattern {
+ explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
+ position1.Assign(light1);
+ position2.Assign(light2);
+ position3.Assign(light3);
+ position4.Assign(light4);
+ }
+ union {
+ u64 raw{};
+ BitField<0, 1, u64> position1;
+ BitField<1, 1, u64> position2;
+ BitField<2, 1, u64> position3;
+ BitField<3, 1, u64> position4;
+ };
+};
+
// This is nn::hid::NpadButton
enum class NpadButton : u64 {
None = 0,
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 03cbd42f4..a2e9ddf4d 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -796,7 +796,7 @@ void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
}
controller.vibration[device_index].device_mounted =
- controller.device->TestVibration(device_index) == 1;
+ controller.device->TestVibration(device_index);
}
void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
@@ -954,31 +954,12 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
return true;
}
-Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
+Core::HID::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) {
// These are controllers without led patterns
- return LedPattern{0, 0, 0, 0};
- }
- switch (npad_id) {
- case 0:
- return LedPattern{1, 0, 0, 0};
- case 1:
- return LedPattern{1, 1, 0, 0};
- case 2:
- return LedPattern{1, 1, 1, 0};
- case 3:
- return LedPattern{1, 1, 1, 1};
- case 4:
- return LedPattern{1, 0, 0, 1};
- case 5:
- return LedPattern{1, 0, 1, 0};
- case 6:
- return LedPattern{1, 0, 1, 1};
- case 7:
- return LedPattern{0, 1, 1, 0};
- default:
- return LedPattern{0, 0, 0, 0};
+ return Core::HID::LedPattern{0, 0, 0, 0};
}
+ return controller_data[npad_id].device->GetLedPattern();
}
bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const {
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 483cae5b6..b0e2f8430 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -115,22 +115,6 @@ public:
.freq_high = 320.0f,
};
- struct LedPattern {
- explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
- position1.Assign(light1);
- position2.Assign(light2);
- position3.Assign(light3);
- position4.Assign(light4);
- }
- union {
- u64 raw{};
- BitField<0, 1, u64> position1;
- BitField<1, 1, u64> position2;
- BitField<2, 1, u64> position3;
- BitField<3, 1, u64> position4;
- };
- };
-
void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set);
Core::HID::NpadStyleTag GetSupportedStyleSet() const;
@@ -186,7 +170,7 @@ public:
void SetSixAxisFusionParameters(f32 parameter1, f32 parameter2);
std::pair<f32, f32> GetSixAxisFusionParameters();
void ResetSixAxisFusionParameters();
- LedPattern GetLedPattern(u32 npad_id);
+ Core::HID::LedPattern GetLedPattern(u32 npad_id);
bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const;
void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id);
void SetAnalogStickUseCenterClamp(bool use_center_clamp);
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp
index 6721ba4f7..2aa5a16a6 100644
--- a/src/input_common/drivers/gc_adapter.cpp
+++ b/src/input_common/drivers/gc_adapter.cpp
@@ -322,13 +322,17 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
return true;
}
-bool GCAdapter::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) {
+Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) {
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
const auto processed_amplitude =
static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
pads[identifier.port].rumble_amplitude = processed_amplitude;
- return rumble_enabled;
+
+ if (!rumble_enabled) {
+ return Input::VibrationError::Disabled;
+ }
+ return Input::VibrationError::None;
}
void GCAdapter::UpdateVibrations() {
diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h
index c0bf1ed7a..dd23dd9f3 100644
--- a/src/input_common/drivers/gc_adapter.h
+++ b/src/input_common/drivers/gc_adapter.h
@@ -24,7 +24,7 @@ public:
explicit GCAdapter(const std::string input_engine_);
~GCAdapter();
- bool SetRumble(const PadIdentifier& identifier,
+ Input::VibrationError SetRumble(const PadIdentifier& identifier,
const Input::VibrationStatus vibration) override;
/// Used for automapping features
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index efb4a2106..f7f03c5f2 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -506,7 +506,8 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
}
return devices;
}
-bool SDLDriver::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) {
+Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
+ const Input::VibrationStatus vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
const auto process_amplitude = [](f32 amplitude) {
@@ -519,7 +520,10 @@ bool SDLDriver::SetRumble(const PadIdentifier& identifier, const Input::Vibratio
.high_frequency = vibration.high_frequency,
};
- return joystick->RumblePlay(new_vibration);
+ if (!joystick->RumblePlay(new_vibration)) {
+ return Input::VibrationError::Unknown;
+ }
+ return Input::VibrationError::None;
}
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
s32 axis, float value) const {
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index d8d350184..f66b33c77 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -58,7 +58,7 @@ public:
std::string GetHatButtonName(u8 direction_value) const override;
u8 GetHatButtonId(const std::string direction_name) const override;
- bool SetRumble(const PadIdentifier& identifier,
+ Input::VibrationError SetRumble(const PadIdentifier& identifier,
const Input::VibrationStatus vibration) override;
private:
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 38f150746..89ba4aeb1 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -251,7 +251,8 @@ private:
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
-std::unique_ptr<Input::InputDevice> StickFromButton::Create(const Common::ParamPackage& params) {
+std::unique_ptr<Input::InputDevice> StickFromButton::Create(
+ const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
auto up = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("up", null_engine));
auto down = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("down", null_engine));
diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h
index 1d6e24c98..87165e022 100644
--- a/src/input_common/helpers/stick_from_buttons.h
+++ b/src/input_common/helpers/stick_from_buttons.h
@@ -25,7 +25,8 @@ public:
* - "modifier": a serialized ParamPackage for creating a button device as the modifier
* - "modifier_scale": a float for the multiplier the modifier gives to the position
*/
- std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Input::InputDevice> Create(
+ const Common::ParamPackage& params) override;
};
} // namespace InputCommon
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index 2abfaf841..6c9046ffb 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -57,7 +57,9 @@ private:
const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
};
-std::unique_ptr<Input::InputDevice> TouchFromButton::Create(const Common::ParamPackage& params) {
+
+std::unique_ptr<Input::InputDevice> TouchFromButton::Create(
+ const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
auto button =
Input::CreateDeviceFromString<Input::InputDevice>(params.Get("button", null_engine));
diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index 86a8e00d8..8a953c382 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -114,18 +114,24 @@ public:
// Disable configuring mode for mapping
void EndConfiguration();
- // Sets rumble to a controller
- virtual bool SetRumble([[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Input::VibrationStatus vibration) {
- return false;
- }
-
// Sets a led pattern for a controller
virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier,
[[maybe_unused]] const Input::LedStatus led_status) {
return;
}
+ // Sets rumble to a controller
+ virtual Input::VibrationError SetRumble([[maybe_unused]] const PadIdentifier& identifier,
+ [[maybe_unused]] const Input::VibrationStatus vibration) {
+ return Input::VibrationError::NotSupported;
+ }
+
+ // Sets polling mode to a controller
+ virtual Input::PollingError SetPollingMode([[maybe_unused]] const PadIdentifier& identifier,
+ [[maybe_unused]] const Input::PollingMode vibration) {
+ return Input::PollingError::NotSupported;
+ }
+
// Returns the engine name
[[nodiscard]] const std::string& GetEngineName() const;
diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp
index 46a7dd276..781012886 100644
--- a/src/input_common/input_poller.cpp
+++ b/src/input_common/input_poller.cpp
@@ -592,6 +592,28 @@ private:
InputEngine* input_engine;
};
+class OutputFromIdentifier final : public Input::OutputDevice {
+public:
+ explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
+ : identifier(identifier_), input_engine(input_engine_) {}
+
+ virtual void SetLED( Input::LedStatus led_status) {
+ input_engine->SetLeds(identifier, led_status);
+ }
+
+ virtual Input::VibrationError SetVibration(Input::VibrationStatus vibration_status) {
+ return input_engine->SetRumble(identifier, vibration_status);
+ }
+
+ virtual Input::PollingError SetPollingMode(Input::PollingMode polling_mode) {
+ return input_engine->SetPollingMode(identifier, polling_mode);
+ }
+
+private:
+ const PadIdentifier identifier;
+ InputEngine* input_engine;
+};
+
std::unique_ptr<Input::InputDevice> InputFactory::CreateButtonDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
@@ -825,7 +847,8 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateMotionDevice(Common::Par
InputFactory::InputFactory(std::shared_ptr<InputEngine> input_engine_)
: input_engine(std::move(input_engine_)) {}
-std::unique_ptr<Input::InputDevice> InputFactory::Create(const Common::ParamPackage& params) {
+std::unique_ptr<Input::InputDevice> InputFactory::Create(
+ const Common::ParamPackage& params) {
if (params.Has("button") && params.Has("axis")) {
return CreateTriggerDevice(params);
}
@@ -857,4 +880,19 @@ std::unique_ptr<Input::InputDevice> InputFactory::Create(const Common::ParamPack
return std::make_unique<DummyInput>();
}
+OutputFactory::OutputFactory(std::shared_ptr<InputEngine> input_engine_)
+ : input_engine(std::move(input_engine_)) {}
+
+std::unique_ptr<Input::OutputDevice> OutputFactory::Create(
+ const Common::ParamPackage& params) {
+ const PadIdentifier identifier = {
+ .guid = Common::UUID{params.Get("guid", "")},
+ .port = static_cast<std::size_t>(params.Get("port", 0)),
+ .pad = static_cast<std::size_t>(params.Get("pad", 0)),
+ };
+
+ input_engine->PreSetController(identifier);
+ return std::make_unique<OutputFromIdentifier>(identifier, input_engine.get());
+}
+
} // namespace InputCommon
diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h
index 3c1e5b541..16cade5fa 100644
--- a/src/input_common/input_poller.h
+++ b/src/input_common/input_poller.h
@@ -16,12 +16,32 @@ class InputEngine;
/**
* An Input factory. It receives input events and forward them to all input devices it created.
*/
+
+class OutputFactory final : public Input::Factory<Input::OutputDevice> {
+public:
+ explicit OutputFactory(std::shared_ptr<InputEngine> input_engine_);
+
+ /**
+ * Creates an output device from the parameters given.
+ * @param params contains parameters for creating the device:
+ * @param - "guid": text string for identifing controllers
+ * @param - "port": port of the connected device
+ * @param - "pad": slot of the connected controller
+ * @return an unique ouput device with the parameters specified
+ */
+ std::unique_ptr<Input::OutputDevice> Create(
+ const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<InputEngine> input_engine;
+};
+
class InputFactory final : public Input::Factory<Input::InputDevice> {
public:
explicit InputFactory(std::shared_ptr<InputEngine> input_engine_);
/**
- * Creates a input device from the parameters given. Identifies the type of input to be returned
+ * Creates an input device from the parameters given. Identifies the type of input to be returned
* if it contains the following parameters:
* - button: Contains "button" or "code"
* - hat_button: Contains "hat"
@@ -32,6 +52,7 @@ public:
* - motion: Contains "motion"
* - touch: Contains "button", "axis_x" and "axis_y"
* - battery: Contains "battery"
+ * - output: Contains "output"
* @param params contains parameters for creating the device:
* @param - "code": the code of the keyboard key to bind with the input
* @param - "button": same as "code" but for controller buttons
@@ -41,10 +62,11 @@ public:
* @param - "axis_x": same as axis but specifing horizontal direction
* @param - "axis_y": same as axis but specifing vertical direction
* @param - "axis_z": same as axis but specifing forward direction
- * @param - "battery": Only used as a placeholder to set the input type
+ * @param - "battery": Only used as a placeholder to set the input type
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Input::InputDevice> Create(
+ const Common::ParamPackage& params) override;
private:
/**
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 46ca6b76c..b7fe9cb37 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -46,8 +46,10 @@ struct InputSubsystem::Impl {
gcadapter = std::make_shared<GCAdapter>("gcpad");
gcadapter->SetMappingCallback(mapping_callback);
- gcadapter_factory = std::make_shared<InputFactory>(gcadapter);
- Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), gcadapter_factory);
+ gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);
+ gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter);
+ Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), gcadapter_input_factory);
+ Input::RegisterFactory<Input::OutputDevice>(gcadapter->GetEngineName(), gcadapter_output_factory);
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
udp_client->SetMappingCallback(mapping_callback);
@@ -62,8 +64,10 @@ struct InputSubsystem::Impl {
#ifdef HAVE_SDL2
sdl = std::make_shared<SDLDriver>("sdl");
sdl->SetMappingCallback(mapping_callback);
- sdl_factory = std::make_shared<InputFactory>(sdl);
- Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_factory);
+ sdl_input_factory = std::make_shared<InputFactory>(sdl);
+ sdl_output_factory = std::make_shared<OutputFactory>(sdl);
+ Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_input_factory);
+ Input::RegisterFactory<Input::OutputDevice>(sdl->GetEngineName(), sdl_output_factory);
#endif
Input::RegisterFactory<Input::InputDevice>("touch_from_button",
@@ -247,21 +251,27 @@ struct InputSubsystem::Impl {
}
std::shared_ptr<MappingFactory> mapping_factory;
+
std::shared_ptr<Keyboard> keyboard;
- std::shared_ptr<InputFactory> keyboard_factory;
std::shared_ptr<Mouse> mouse;
- std::shared_ptr<InputFactory> mouse_factory;
std::shared_ptr<GCAdapter> gcadapter;
- std::shared_ptr<InputFactory> gcadapter_factory;
std::shared_ptr<TouchScreen> touch_screen;
- std::shared_ptr<InputFactory> touch_screen_factory;
+ std::shared_ptr<TasInput::Tas> tas_input;
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
+
+ std::shared_ptr<InputFactory> keyboard_factory;
+ std::shared_ptr<InputFactory> mouse_factory;
+ std::shared_ptr<InputFactory> gcadapter_input_factory;
+ std::shared_ptr<InputFactory> touch_screen_factory;
std::shared_ptr<InputFactory> udp_client_factory;
- std::shared_ptr<TasInput::Tas> tas_input;
std::shared_ptr<InputFactory> tas_input_factory;
+
+ std::shared_ptr<OutputFactory> gcadapter_output_factory;
+
#ifdef HAVE_SDL2
std::shared_ptr<SDLDriver> sdl;
- std::shared_ptr<InputFactory> sdl_factory;
+ std::shared_ptr<InputFactory> sdl_input_factory;
+ std::shared_ptr<OutputFactory> sdl_output_factory;
#endif
};
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index adc9706f1..ed9c3facf 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -465,6 +465,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateControllerEnabledButtons();
UpdateControllerButtonNames();
UpdateMotionButtons();
+ emulated_controller->SetNpadType(
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()));
});
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
@@ -540,6 +542,11 @@ void ConfigureInputPlayer::LoadConfiguration() {
void ConfigureInputPlayer::ConnectPlayer(bool connected) {
ui->groupConnectedController->setChecked(connected);
+ if (connected) {
+ emulated_controller->Connect();
+ } else {
+ emulated_controller->Disconnect();
+ }
}
void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 03d29f194..2ba9d7290 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -24,34 +24,6 @@ PlayerControlPreview::~PlayerControlPreview() {
}
};
-PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index,
- bool player_on) {
- if (!player_on) {
- return {0, 0, 0, 0};
- }
-
- switch (index) {
- case 0:
- return {1, 0, 0, 0};
- case 1:
- return {1, 1, 0, 0};
- case 2:
- return {1, 1, 1, 0};
- case 3:
- return {1, 1, 1, 1};
- case 4:
- return {1, 0, 0, 1};
- case 5:
- return {1, 0, 1, 0};
- case 6:
- return {1, 0, 1, 1};
- case 7:
- return {0, 1, 1, 0};
- default:
- return {0, 0, 0, 0};
- }
-}
-
void PlayerControlPreview::SetController(Core::HID::EmulatedController* controller_) {
if (is_controller_set) {
controller->DeleteCallback(callback_key);
@@ -160,8 +132,13 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
switch (type) {
case Core::HID::ControllerTriggerType::Connected:
+ is_connected = true;
+ led_pattern = controller->GetLedPattern();
+ needs_redraw = true;
+ break;
case Core::HID::ControllerTriggerType::Disconnected:
- is_connected = controller->IsConnected();
+ is_connected = false;
+ led_pattern.raw = 0;
needs_redraw = true;
break;
case Core::HID::ControllerTriggerType::Type:
@@ -1853,10 +1830,14 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
- for (const auto& color : led_color) {
- p.setBrush(color);
- DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
- }
+ p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
@@ -1949,10 +1930,14 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
- for (const auto& color : led_color) {
- p.setBrush(color);
- DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
- }
+ p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center,
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index b44a2e347..16f9748f5 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -59,13 +59,6 @@ private:
SR,
};
- struct LedPattern {
- bool position1;
- bool position2;
- bool position3;
- bool position4;
- };
-
struct ColorMapping {
QColor outline{};
QColor primary{};
@@ -88,7 +81,6 @@ private:
QColor deadzone{};
};
- static LedPattern GetColorPattern(std::size_t index, bool player_on);
void UpdateColors();
void ResetInputs();
@@ -194,7 +186,7 @@ private:
int callback_key;
QColor button_color{};
ColorMapping colors{};
- std::array<QColor, 4> led_color{};
+ Core::HID::LedPattern led_pattern{0, 0, 0, 0};
std::size_t player_index{};
Core::HID::EmulatedController* controller;
std::size_t button_mapping_index{Settings::NativeButton::NumButtons};