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authorNarr the Reg <juangerman-13@hotmail.com>2023-04-15 01:05:45 +0200
committerGitHub <noreply@github.com>2023-04-15 01:05:45 +0200
commit07694609fb85dda70d4ede4b8d3e4248c6cef2de (patch)
treeee51e3200e7467b2c52d55d1a267e45b485f7ffa
parentMerge pull request #10008 from vonchenplus/texture_cache (diff)
parentinput_common: minor fix to mouse movement (diff)
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-rw-r--r--src/input_common/drivers/mouse.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 4fb2a6cfa..0c9f642bb 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -135,7 +135,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
auto mouse_change =
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
- last_motion_change += {-mouse_change.y, -mouse_change.x, last_motion_change.z};
+ last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
const auto move_distance = mouse_change.Length();
if (move_distance == 0) {