summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorCharles Lombardo <clombardo169@gmail.com>2023-09-15 02:23:49 +0200
committerGitHub <noreply@github.com>2023-09-15 02:23:49 +0200
commit0c55248f928dc5fb8f8a8c0c09a12980e3a62afa (patch)
tree9e984b7c0da0736f843e967edcba5aa9b41ab61c
parentMerge pull request #11425 from t895/stateflows (diff)
parentandroid: Delay collecting UI state in games fragment (diff)
downloadyuzu-0c55248f928dc5fb8f8a8c0c09a12980e3a62afa.tar
yuzu-0c55248f928dc5fb8f8a8c0c09a12980e3a62afa.tar.gz
yuzu-0c55248f928dc5fb8f8a8c0c09a12980e3a62afa.tar.bz2
yuzu-0c55248f928dc5fb8f8a8c0c09a12980e3a62afa.tar.lz
yuzu-0c55248f928dc5fb8f8a8c0c09a12980e3a62afa.tar.xz
yuzu-0c55248f928dc5fb8f8a8c0c09a12980e3a62afa.tar.zst
yuzu-0c55248f928dc5fb8f8a8c0c09a12980e3a62afa.zip
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt
index 35e365458..805b89b31 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt
@@ -93,12 +93,12 @@ class GamesFragment : Fragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
}
}
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.games.collect {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
@@ -110,7 +110,7 @@ class GamesFragment : Fragment() {
}
}
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.shouldSwapData.collect {
if (it) {
(binding.gridGames.adapter as GameAdapter).submitList(
@@ -122,7 +122,7 @@ class GamesFragment : Fragment() {
}
}
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.shouldScrollToTop.collect {
if (it) {
scrollToTop()