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authorGPUCode <geoster3d@gmail.com>2023-11-23 15:55:56 +0100
committert895 <clombardo169@gmail.com>2023-11-25 06:47:43 +0100
commit5a9ffa81a6452f9f0af6f5b288f302cbaf0475b2 (patch)
tree2dd459df7b2687871fa9d86df2bb63408505c949
parentAddress more review comments (diff)
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-rw-r--r--src/common/host_memory.cpp13
1 files changed, 2 insertions, 11 deletions
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index f14077750..4cbc22b85 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -363,21 +363,12 @@ private:
#ifdef ARCHITECTURE_arm64
-static uint64_t GetRandomU64() {
- uint64_t ret;
- ASSERT(getrandom(&ret, sizeof(ret), 0) == 0);
- return ret;
-}
-
static void* ChooseVirtualBase(size_t virtual_size) {
constexpr uintptr_t Map39BitSize = (1ULL << 39);
constexpr uintptr_t Map36BitSize = (1ULL << 36);
- // Seed the MT with some initial strong randomness.
- //
- // This is not a cryptographic application, we just want something more
- // random than the current time.
- std::mt19937_64 rng(GetRandomU64());
+ // This is not a cryptographic application, we just want something random.
+ std::mt19937_64 rng;
// We want to ensure we are allocating at an address aligned to the L2 block size.
// For Qualcomm devices, we must also allocate memory above 36 bits.