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authorFearlessTobi <thm.frey@gmail.com>2022-08-01 22:47:39 +0200
committerFearlessTobi <thm.frey@gmail.com>2022-08-15 20:25:42 +0200
commit6d41088153b4b932b4f2524d4252993a5642f998 (patch)
tree39ea8d5749f2a5bf9216b885780617e7f41c2a7e
parentcore/socket_proxy: Fix compilation (diff)
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-rw-r--r--src/core/announce_multiplayer_session.cpp6
-rw-r--r--src/core/hle/service/nifm/nifm.cpp1
-rw-r--r--src/core/internal_network/network.cpp8
-rw-r--r--src/core/internal_network/socket_proxy.cpp10
-rw-r--r--src/core/internal_network/socket_proxy.h3
-rw-r--r--src/core/internal_network/sockets.h6
-rw-r--r--src/dedicated_room/yuzu-room.cpp100
-rw-r--r--src/yuzu/multiplayer/validation.h2
-rw-r--r--src/yuzu/uisettings.h5
9 files changed, 70 insertions, 71 deletions
diff --git a/src/core/announce_multiplayer_session.cpp b/src/core/announce_multiplayer_session.cpp
index d73a488cf..6737ce85a 100644
--- a/src/core/announce_multiplayer_session.cpp
+++ b/src/core/announce_multiplayer_session.cpp
@@ -31,7 +31,7 @@ AnnounceMultiplayerSession::AnnounceMultiplayerSession(Network::RoomNetwork& roo
}
WebService::WebResult AnnounceMultiplayerSession::Register() {
- std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
+ auto room = room_network.GetRoom().lock();
if (!room) {
return WebService::WebResult{WebService::WebResult::Code::LibError,
"Network is not initialized", ""};
@@ -102,7 +102,7 @@ void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room
void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
// Invokes all current bound error callbacks.
const auto ErrorCallback = [this](WebService::WebResult result) {
- std::lock_guard<std::mutex> lock(callback_mutex);
+ std::lock_guard lock(callback_mutex);
for (auto callback : error_callbacks) {
(*callback)(result);
}
@@ -120,7 +120,7 @@ void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
std::future<WebService::WebResult> future;
while (!shutdown_event.WaitUntil(update_time)) {
update_time += announce_time_interval;
- std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
+ auto room = room_network.GetRoom().lock();
if (!room) {
break;
}
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index 42ed17187..e3ef06481 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -381,6 +381,7 @@ void IGeneralService::GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
rb.PushRaw(*ipv4);
}
+
void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp
index 160cc83e4..3b6906f7d 100644
--- a/src/core/internal_network/network.cpp
+++ b/src/core/internal_network/network.cpp
@@ -352,8 +352,8 @@ std::optional<IPv4Address> GetHostIPv4Address() {
return {};
}
- char ip_addr[16] = {};
- ASSERT(inet_ntop(AF_INET, &interface->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
+ std::array<char, 16> ip_addr = {};
+ ASSERT(inet_ntop(AF_INET, &interface->ip_address, ip_addr.data(), sizeof(ip_addr)) != nullptr);
return TranslateIPv4(interface->ip_address);
}
@@ -402,9 +402,9 @@ Socket::Socket(Socket&& rhs) noexcept {
}
template <typename T>
-Errno Socket::SetSockOpt(SOCKET _fd, int option, T value) {
+Errno Socket::SetSockOpt(SOCKET fd_, int option, T value) {
const int result =
- setsockopt(_fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
+ setsockopt(fd_, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
if (result != SOCKET_ERROR) {
return Errno::SUCCESS;
}
diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp
index b9c50430e..216893ba1 100644
--- a/src/core/internal_network/socket_proxy.cpp
+++ b/src/core/internal_network/socket_proxy.cpp
@@ -30,19 +30,19 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
closed) {
return;
}
- std::lock_guard<std::mutex> guard(packets_mutex);
+ std::lock_guard guard(packets_mutex);
received_packets.push(packet);
}
template <typename T>
-Errno ProxySocket::SetSockOpt(SOCKET _fd, int option, T value) {
+Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
socket_options[option] = reinterpret_cast<const char*>(&value);
return Errno::SUCCESS;
}
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
protocol = socket_protocol;
- socket_options[0x1008] = reinterpret_cast<const char*>(&type);
+ SetSockOpt(fd, SO_TYPE, type);
return Errno::SUCCESS;
}
@@ -101,7 +101,7 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message,
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
{
- std::lock_guard<std::mutex> guard(packets_mutex);
+ std::lock_guard guard(packets_mutex);
if (received_packets.size() > 0) {
return ReceivePacket(flags, message, addr, message.size());
}
@@ -115,7 +115,7 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message,
return {-1, Errno::AGAIN};
}
- std::lock_guard<std::mutex> guard(packets_mutex);
+ std::lock_guard guard(packets_mutex);
if (received_packets.size() > 0) {
return ReceivePacket(flags, message, addr, message.size());
}
diff --git a/src/core/internal_network/socket_proxy.h b/src/core/internal_network/socket_proxy.h
index c9155f1af..ad917cac3 100644
--- a/src/core/internal_network/socket_proxy.h
+++ b/src/core/internal_network/socket_proxy.h
@@ -14,7 +14,7 @@ namespace Network {
class ProxySocket : public SocketBase {
public:
- ProxySocket(RoomNetwork& room_network_) noexcept;
+ explicit ProxySocket(RoomNetwork& room_network_) noexcept;
~ProxySocket() override;
ProxySocket(const ProxySocket&) = delete;
@@ -82,6 +82,7 @@ public:
bool IsOpened() const override;
+private:
bool broadcast = false;
bool closed = false;
u32 send_timeout = 0;
diff --git a/src/core/internal_network/sockets.h b/src/core/internal_network/sockets.h
index 92dc49993..a70429b19 100644
--- a/src/core/internal_network/sockets.h
+++ b/src/core/internal_network/sockets.h
@@ -32,7 +32,7 @@ public:
std::unique_ptr<SocketBase> socket;
SockAddrIn sockaddr_in;
};
- virtual ~SocketBase() {}
+ virtual ~SocketBase() = default;
virtual SocketBase& operator=(const SocketBase&) = delete;
@@ -89,11 +89,7 @@ public:
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
-#if defined(_WIN32)
SOCKET fd = INVALID_SOCKET;
-#elif YUZU_UNIX
- int fd = -1;
-#endif
};
class Socket : public SocketBase {
diff --git a/src/dedicated_room/yuzu-room.cpp b/src/dedicated_room/yuzu-room.cpp
index 88645dba7..482e772fb 100644
--- a/src/dedicated_room/yuzu-room.cpp
+++ b/src/dedicated_room/yuzu-room.cpp
@@ -44,28 +44,30 @@
#endif
static void PrintHelp(const char* argv0) {
- std::cout << "Usage: " << argv0
- << " [options] <filename>\n"
- "--room-name The name of the room\n"
- "--room-description The room description\n"
- "--port The port used for the room\n"
- "--max_members The maximum number of players for this room\n"
- "--password The password for the room\n"
- "--preferred-game The preferred game for this room\n"
- "--preferred-game-id The preferred game-id for this room\n"
- "--username The username used for announce\n"
- "--token The token used for announce\n"
- "--web-api-url yuzu Web API url\n"
- "--ban-list-file The file for storing the room ban list\n"
- "--log-file The file for storing the room log\n"
- "--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
- "-h, --help Display this help and exit\n"
- "-v, --version Output version information and exit\n";
+ LOG_INFO(Network,
+ "Usage: {}"
+ " [options] <filename>\n"
+ "--room-name The name of the room\n"
+ "--room-description The room description\n"
+ "--port The port used for the room\n"
+ "--max_members The maximum number of players for this room\n"
+ "--password The password for the room\n"
+ "--preferred-game The preferred game for this room\n"
+ "--preferred-game-id The preferred game-id for this room\n"
+ "--username The username used for announce\n"
+ "--token The token used for announce\n"
+ "--web-api-url yuzu Web API url\n"
+ "--ban-list-file The file for storing the room ban list\n"
+ "--log-file The file for storing the room log\n"
+ "--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
+ "-h, --help Display this help and exit\n"
+ "-v, --version Output version information and exit\n",
+ argv0);
}
static void PrintVersion() {
- std::cout << "yuzu dedicated room " << Common::g_scm_branch << " " << Common::g_scm_desc
- << " Libnetwork: " << Network::network_version << std::endl;
+ LOG_INFO(Network, "yuzu dedicated room {} {} Libnetwork: {}", Common::g_scm_branch,
+ Common::g_scm_desc, Network::network_version);
}
/// The magic text at the beginning of a yuzu-room ban list file.
@@ -76,7 +78,7 @@ static constexpr char token_delimiter{':'};
static std::string UsernameFromDisplayToken(const std::string& display_token) {
std::size_t outlen;
- std::array<unsigned char, 512> output;
+ std::array<unsigned char, 512> output{};
mbedtls_base64_decode(output.data(), output.size(), &outlen,
reinterpret_cast<const unsigned char*>(display_token.c_str()),
display_token.length());
@@ -87,7 +89,7 @@ static std::string UsernameFromDisplayToken(const std::string& display_token) {
static std::string TokenFromDisplayToken(const std::string& display_token) {
std::size_t outlen;
- std::array<unsigned char, 512> output;
+ std::array<unsigned char, 512> output{};
mbedtls_base64_decode(output.data(), output.size(), &outlen,
reinterpret_cast<const unsigned char*>(display_token.c_str()),
display_token.length());
@@ -99,13 +101,13 @@ static Network::Room::BanList LoadBanList(const std::string& path) {
std::ifstream file;
Common::FS::OpenFileStream(file, path, std::ios_base::in);
if (!file || file.eof()) {
- std::cout << "Could not open ban list!\n\n";
+ LOG_ERROR(Network, "Could not open ban list!");
return {};
}
std::string magic;
std::getline(file, magic);
if (magic != BanListMagic) {
- std::cout << "Ban list is not valid!\n\n";
+ LOG_ERROR(Network, "Ban list is not valid!");
return {};
}
@@ -137,7 +139,7 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
std::ofstream file;
Common::FS::OpenFileStream(file, path, std::ios_base::out);
if (!file) {
- std::cout << "Could not save ban list!\n\n";
+ LOG_ERROR(Network, "Could not save ban list!");
return;
}
@@ -153,8 +155,6 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
for (const auto& ip : ban_list.second) {
file << ip << "\n";
}
-
- file.flush();
}
static void InitializeLogging(const std::string& log_file) {
@@ -202,6 +202,8 @@ int main(int argc, char** argv) {
{0, 0, 0, 0},
};
+ InitializeLogging(log_file);
+
while (optind < argc) {
int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
if (arg != -1) {
@@ -256,52 +258,53 @@ int main(int argc, char** argv) {
}
if (room_name.empty()) {
- std::cout << "room name is empty!\n\n";
+ LOG_ERROR(Network, "Room name is empty!");
PrintHelp(argv[0]);
return -1;
}
if (preferred_game.empty()) {
- std::cout << "preferred game is empty!\n\n";
+ LOG_ERROR(Network, "Preferred game is empty!");
PrintHelp(argv[0]);
return -1;
}
if (preferred_game_id == 0) {
- std::cout << "preferred-game-id not set!\nThis should get set to allow users to find your "
- "room.\nSet with --preferred-game-id id\n\n";
+ LOG_ERROR(Network,
+ "preferred-game-id not set!\nThis should get set to allow users to find your "
+ "room.\nSet with --preferred-game-id id");
}
if (max_members > Network::MaxConcurrentConnections || max_members < 2) {
- std::cout << "max_members needs to be in the range 2 - "
- << Network::MaxConcurrentConnections << "!\n\n";
+ LOG_ERROR(Network, "max_members needs to be in the range 2 - {}!",
+ Network::MaxConcurrentConnections);
PrintHelp(argv[0]);
return -1;
}
- if (port > 65535) {
- std::cout << "port needs to be in the range 0 - 65535!\n\n";
+ if (port > UINT16_MAX) {
+ LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
PrintHelp(argv[0]);
return -1;
}
if (ban_list_file.empty()) {
- std::cout << "Ban list file not set!\nThis should get set to load and save room ban "
- "list.\nSet with --ban-list-file <file>\n\n";
+ LOG_ERROR(Network, "Ban list file not set!\nThis should get set to load and save room ban "
+ "list.\nSet with --ban-list-file <file>");
}
bool announce = true;
if (token.empty() && announce) {
announce = false;
- std::cout << "token is empty: Hosting a private room\n\n";
+ LOG_INFO(Network, "Token is empty: Hosting a private room");
}
if (web_api_url.empty() && announce) {
announce = false;
- std::cout << "endpoint url is empty: Hosting a private room\n\n";
+ LOG_INFO(Network, "Endpoint url is empty: Hosting a private room");
}
if (announce) {
if (username.empty()) {
- std::cout << "Hosting a public room\n\n";
+ LOG_INFO(Network, "Hosting a public room");
Settings::values.web_api_url = web_api_url;
Settings::values.yuzu_username = UsernameFromDisplayToken(token);
username = Settings::values.yuzu_username.GetValue();
Settings::values.yuzu_token = TokenFromDisplayToken(token);
} else {
- std::cout << "Hosting a public room\n\n";
+ LOG_INFO(Network, "Hosting a public room");
Settings::values.web_api_url = web_api_url;
Settings::values.yuzu_username = username;
Settings::values.yuzu_token = token;
@@ -309,11 +312,9 @@ int main(int argc, char** argv) {
}
if (!announce && enable_yuzu_mods) {
enable_yuzu_mods = false;
- std::cout << "Can not enable yuzu Moderators for private rooms\n\n";
+ LOG_INFO(Network, "Can not enable yuzu Moderators for private rooms");
}
- InitializeLogging(log_file);
-
// Load the ban list
Network::Room::BanList ban_list;
if (!ban_list_file.empty()) {
@@ -326,27 +327,26 @@ int main(int argc, char** argv) {
verify_backend =
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
#else
- std::cout
- << "yuzu Web Services is not available with this build: validation is disabled.\n\n";
+ LOG_INFO(Network,
+ "yuzu Web Services is not available with this build: validation is disabled.");
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
#endif
} else {
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
}
- Core::System system{};
- auto& network = system.GetRoomNetwork();
+ Network::RoomNetwork network{};
network.Init();
- if (std::shared_ptr<Network::Room> room = network.GetRoom().lock()) {
+ if (auto room = network.GetRoom().lock()) {
AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
.id = preferred_game_id};
if (!room->Create(room_name, room_description, "", port, password, max_members, username,
preferred_game_info, std::move(verify_backend), ban_list,
enable_yuzu_mods)) {
- std::cout << "Failed to create room: \n\n";
+ LOG_INFO(Network, "Failed to create room: ");
return -1;
}
- std::cout << "Room is open. Close with Q+Enter...\n\n";
+ LOG_INFO(Network, "Room is open. Close with Q+Enter...");
auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>(network);
if (announce) {
announce_session->Start();
diff --git a/src/yuzu/multiplayer/validation.h b/src/yuzu/multiplayer/validation.h
index 7d48e589d..dabf860be 100644
--- a/src/yuzu/multiplayer/validation.h
+++ b/src/yuzu/multiplayer/validation.h
@@ -10,7 +10,7 @@
class Validation {
public:
Validation()
- : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, 65535) {}
+ : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, UINT16_MAX) {}
~Validation() = default;
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 25d1bf1e6..e12d414d9 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -104,11 +104,12 @@ struct Values {
// multiplayer settings
Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
Settings::Setting<QString> multiplayer_ip{{}, "ip"};
- Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, 65535, "port"};
+ Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, UINT16_MAX, "port"};
Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"};
- Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, 65535, "room_port"};
+ Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, UINT16_MAX,
+ "room_port"};
Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"};
Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};