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authorSubv <subv2112@gmail.com>2018-06-06 05:01:20 +0200
committerSubv <subv2112@gmail.com>2018-06-06 05:01:20 +0200
commitadf47cd59a08a87fc922411826118020eed92c98 (patch)
tree1cb2d1f106d2045528788c76fb0681e2264649f5
parentGPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. (diff)
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-rw-r--r--src/video_core/gpu.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 1c9a523fc..66351fe6e 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -28,6 +28,8 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
switch (format) {
case RenderTargetFormat::RGBA32_FLOAT:
return 16;
+ case RenderTargetFormat::RGBA16_FLOAT:
+ return 8;
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGB10_A2_UNORM:
return 4;