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authorbunnei <bunneidev@gmail.com>2018-10-13 04:28:02 +0200
committerbunnei <bunneidev@gmail.com>2018-10-16 17:31:00 +0200
commitb4e29ccb8143ed54d9efeb378db9f45d0153b2e2 (patch)
tree681442d561a2f0f50791be49eaaed05614964d83
parentgl_rasterizer_cache: Clamp cached surface size to mapped GPU region size. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp21
1 files changed, 8 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 24781a3c1..3eedb0d50 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -668,8 +668,10 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
std::size_t remaining_size =
dst_params.size_in_bytes_total - src_params.size_in_bytes_total;
std::vector<u8> data(remaining_size);
- Memory::ReadBlock(dst_params.addr + src_params.size_in_bytes_total, data.data(),
- data.size());
+ std::memcpy(data.data(),
+ Memory::GetPointer(dst_params.addr + src_params.size_in_bytes_total),
+ data.size());
+
glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes_total, remaining_size,
data.data());
}
@@ -916,13 +918,8 @@ void CachedSurface::LoadGLBuffer() {
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
void CachedSurface::FlushGLBuffer() {
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
- const auto& rect{params.GetRect()};
+
// Load data from memory to the surface
- const GLint x0 = static_cast<GLint>(rect.left);
- const GLint y0 = static_cast<GLint>(rect.bottom);
- const size_t buffer_offset =
- static_cast<size_t>(static_cast<size_t>(y0) * params.width + static_cast<size_t>(x0)) *
- GetGLBytesPerPixel(params.pixel_format);
const u32 bytes_per_pixel = GetGLBytesPerPixel(params.pixel_format);
const u32 copy_size = params.width * params.height * bytes_per_pixel;
gl_buffer.resize(static_cast<size_t>(params.depth) * copy_size);
@@ -931,7 +928,6 @@ void CachedSurface::FlushGLBuffer() {
ASSERT(params.width * GetGLBytesPerPixel(params.pixel_format) % 4 == 0);
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed);
- ASSERT(x0 == 0 && y0 == 0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, gl_buffer.size(),
gl_buffer.data());
@@ -954,11 +950,10 @@ void CachedSurface::FlushGLBuffer() {
block_depth = 1U;
}
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
- params.width, params.block_height, params.height, block_depth, depth,
- &gl_buffer[buffer_offset], copy_size, params.addr + buffer_offset);
+ params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(),
+ copy_size, GetAddr());
} else {
- Memory::WriteBlock(params.addr + buffer_offset, &gl_buffer[buffer_offset],
- gl_buffer.size() - buffer_offset);
+ std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes());
}
}