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authorZach Hilman <zachhilman@gmail.com>2018-08-26 00:59:19 +0200
committerZach Hilman <zachhilman@gmail.com>2018-09-04 22:21:40 +0200
commitd2caf4af7da36f3947eea17656f9c85a6709707c (patch)
tree4d6eafa43658007c6c96142a58ffc5c858d3fe61
parentaes_util: Fix error involving reads of less than 0x10 (diff)
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-rw-r--r--src/core/crypto/ctr_encryption_layer.cpp2
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list_p.h2
3 files changed, 3 insertions, 5 deletions
diff --git a/src/core/crypto/ctr_encryption_layer.cpp b/src/core/crypto/ctr_encryption_layer.cpp
index 3ea60dbd0..296fad419 100644
--- a/src/core/crypto/ctr_encryption_layer.cpp
+++ b/src/core/crypto/ctr_encryption_layer.cpp
@@ -21,7 +21,7 @@ size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
UpdateIV(base_offset + offset);
std::vector<u8> raw = base->ReadBytes(length, offset);
cipher.Transcode(raw.data(), raw.size(), data, Op::Decrypt);
- return raw.size();
+ return length;
}
// offset does not fall on block boundary (0x10)
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 3e2a5976b..baf78af09 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -621,9 +621,7 @@ void GameListWorker::run() {
stop_processing = false;
watch_list.append(dir_path);
FillControlMap(dir_path.toStdString());
- AddInstalledTitlesToGameList(Service::FileSystem::GetUserNANDContents());
- AddInstalledTitlesToGameList(Service::FileSystem::GetSystemNANDContents());
- AddInstalledTitlesToGameList(Service::FileSystem::GetSDMCContents());
+ AddInstalledTitlesToGameList();
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
nca_control_map.clear();
emit Finished(watch_list);
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 4ddd8cd88..a70a151c5 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -239,7 +239,7 @@ private:
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list;
std::atomic_bool stop_processing;
- void AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache);
+ void AddInstalledTitlesToGameList();
void FillControlMap(const std::string& dir_path);
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
};