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authorfearlessTobi <thm.frey@gmail.com>2019-05-05 01:52:17 +0200
committerFearlessTobi <thm.frey@gmail.com>2019-09-04 16:47:32 +0200
commitdfec9c9a437b7478abd8b280f6ce513da595ba73 (patch)
tree37c126892697f63d7c2a74f6df411bc7f0662396
parentAddress trivial review comments (diff)
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-rw-r--r--src/yuzu/game_list.cpp17
-rw-r--r--src/yuzu/game_list.h8
-rw-r--r--src/yuzu/game_list_p.h12
-rw-r--r--src/yuzu/main.cpp6
4 files changed, 18 insertions, 25 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index e5627abd4..51ced635b 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -83,7 +83,7 @@ void GameListSearchField::setFilterResult(int visible, int total) {
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
-QString GameList::getLastFilterResultItem() {
+QString GameList::getLastFilterResultItem() const {
QStandardItem* folder;
QStandardItem* child;
QString file_path;
@@ -389,7 +389,7 @@ void GameList::ValidateEntry(const QModelIndex& item) {
}
}
-bool GameList::isEmpty() {
+bool GameList::isEmpty() const {
for (int i = 0; i < item_model->rowCount(); i++) {
const QStandardItem* child = item_model->invisibleRootItem()->child(i);
const auto type = static_cast<GameListItemType>(child->type());
@@ -426,10 +426,7 @@ void GameList::DonePopulating(QStringList watch_list) {
const int folder_count = tree_view->model()->rowCount();
int children_total = 0;
for (int i = 0; i < folder_count; ++i) {
- int children_count = item_model->item(i, 0)->rowCount();
- for (int j = 0; j < children_count; ++j) {
- ++children_total;
- }
+ children_total += item_model->item(i, 0)->rowCount();
}
search_field->setFilterResult(children_total, children_total);
if (children_total > 0) {
@@ -546,7 +543,7 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
// find the indices of the items in settings and swap them
UISettings::values.game_dirs.swap(
UISettings::values.game_dirs.indexOf(game_dir),
- UISettings::values.game_dirs.indexOf(*selected.sibling(selected.row() + 1, 0)
+ UISettings::values.game_dirs.indexOf(*selected.sibling(row + 1, 0)
.data(GameListDir::GameDirRole)
.value<UISettings::GameDir*>()));
// move the treeview items
@@ -673,9 +670,7 @@ void GameList::RefreshGameDirectory() {
}
GameListPlaceholder::GameListPlaceholder(GMainWindow* parent) : QWidget{parent} {
- this->main_window = parent;
-
- connect(main_window, &GMainWindow::UpdateThemedIcons, this,
+ connect(parent, &GMainWindow::UpdateThemedIcons, this,
&GameListPlaceholder::onUpdateThemedIcons);
layout = new QVBoxLayout;
@@ -684,7 +679,7 @@ GameListPlaceholder::GameListPlaceholder(GMainWindow* parent) : QWidget{parent}
layout->setAlignment(Qt::AlignCenter);
image->setPixmap(QIcon::fromTheme(QStringLiteral("plus_folder")).pixmap(200));
- text->setText(tr("Double-click to add a new folder to the game list "));
+ text->setText(tr("Double-click to add a new folder to the game list"));
QFont font = text->font();
font.setPointSize(20);
text->setFont(font);
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index cf5bd3a39..7ed77fd9c 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -8,6 +8,7 @@
#include <QHBoxLayout>
#include <QLabel>
#include <QLineEdit>
+#include <QList>
#include <QModelIndex>
#include <QSettings>
#include <QStandardItem>
@@ -24,8 +25,6 @@
class GameListWorker;
class GameListSearchField;
-template <typename>
-class QList;
class GameListDir;
class GMainWindow;
@@ -56,11 +55,11 @@ public:
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
~GameList() override;
- QString getLastFilterResultItem();
+ QString getLastFilterResultItem() const;
void clearFilter();
void setFilterFocus();
void setFilterVisible(bool visibility);
- bool isEmpty();
+ bool isEmpty() const;
void LoadCompatibilityList();
void PopulateAsync(QList<UISettings::GameDir>& game_dirs);
@@ -135,7 +134,6 @@ protected:
void mouseDoubleClickEvent(QMouseEvent* event) override;
private:
- GMainWindow* main_window = nullptr;
QVBoxLayout* layout = nullptr;
QLabel* image = nullptr;
QLabel* text = nullptr;
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 13623f526..047061e6c 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -228,13 +228,13 @@ public:
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
Qt::DecorationRole);
- setData("Installed Titles", Qt::DisplayRole);
+ setData(QObject::tr("Installed Titles"), Qt::DisplayRole);
break;
case GameListItemType::SystemDir:
setData(QIcon::fromTheme("chip").pixmap(icon_size).scaled(
icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
Qt::DecorationRole);
- setData("System Titles", Qt::DisplayRole);
+ setData(QObject::tr("System Titles"), Qt::DisplayRole);
break;
case GameListItemType::CustomDir:
const QString icon_name = QFileInfo::exists(game_dir->path)
@@ -266,7 +266,7 @@ public:
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
Qt::DecorationRole);
- setData("Add New Game Directory", Qt::DisplayRole);
+ setData(QObject::tr("Add New Game Directory"), Qt::DisplayRole);
}
int type() const override {
@@ -292,9 +292,6 @@ public:
void clear();
void setFocus();
- int visible;
- int total;
-
private:
class KeyReleaseEater : public QObject {
public:
@@ -308,6 +305,9 @@ private:
// EventFilter in order to process systemkeys while editing the searchfield
bool eventFilter(QObject* obj, QEvent* event) override;
};
+ int visible;
+ int total;
+
QHBoxLayout* layout_filter = nullptr;
QTreeView* tree_view = nullptr;
QLabel* label_filter = nullptr;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 3146e054c..72c3eb069 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1314,10 +1314,10 @@ void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
if (directory == QStringLiteral("INSTALLED")) {
// TODO: Find a better solution when installing files to the SD card gets implemented
path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
- std::string("user/Contents/registered"));
+ "user/Contents/registered");
} else if (directory == QStringLiteral("SYSTEM")) {
- path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir).c_str() +
- std::string("system/Contents/registered"));
+ path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ "system/Contents/registered");
} else {
path = directory;
}