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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-10-05 01:35:06 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-10-05 01:41:22 +0200
commitf297e9ff22b245ca5050d63a727b1d1e59840709 (patch)
tree69f93c7f2bd5f8ca268593b910f2fd7862b44deb
parentyuzu/configure_service: Silence -Wswitch (diff)
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-rw-r--r--src/yuzu/game_list.cpp8
-rw-r--r--src/yuzu/game_list_p.h9
2 files changed, 12 insertions, 5 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index d5fab2f1f..a2b88c787 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -172,9 +172,7 @@ void GameList::onTextChanged(const QString& new_text) {
const int folder_count = tree_view->model()->rowCount();
QString edit_filter_text = new_text.toLower();
QStandardItem* folder;
- QStandardItem* child;
int children_total = 0;
- QModelIndex root_index = item_model->invisibleRootItem()->index();
// If the searchfield is empty every item is visible
// Otherwise the filter gets applied
@@ -272,6 +270,8 @@ void GameList::onUpdateThemedIcons() {
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
Qt::DecorationRole);
break;
+ default:
+ break;
}
}
}
@@ -392,6 +392,8 @@ void GameList::ValidateEntry(const QModelIndex& item) {
case GameListItemType::AddDir:
emit AddDirectory();
break;
+ default:
+ break;
}
}
@@ -462,6 +464,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
case GameListItemType::SysNandDir:
AddPermDirPopup(context_menu, selected);
break;
+ default:
+ break;
}
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index a8d888fee..1c2b37afd 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -247,7 +247,7 @@ public:
Qt::DecorationRole);
setData(QObject::tr("System Titles"), Qt::DisplayRole);
break;
- case GameListItemType::CustomDir:
+ case GameListItemType::CustomDir: {
const QString icon_name = QFileInfo::exists(game_dir->path)
? QStringLiteral("folder")
: QStringLiteral("bad_folder");
@@ -256,8 +256,11 @@ public:
Qt::DecorationRole);
setData(game_dir->path, Qt::DisplayRole);
break;
- };
- };
+ }
+ default:
+ break;
+ }
+ }
int type() const override {
return static_cast<int>(dir_type);