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author | Charles Lombardo <clombardo169@gmail.com> | 2023-11-25 04:59:55 +0100 |
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committer | GitHub <noreply@github.com> | 2023-11-25 04:59:55 +0100 |
commit | 5a182f4e7ccfac696cd54542089c880d002f5cc9 (patch) | |
tree | e1bcd72f38f4f57ff6b915022268b0feb86a7937 /src/android/app/src/main/jni/android_config.h | |
parent | Merge pull request #12140 from liamwhite/qcr-unreachable (diff) | |
parent | frontend_common: Don't specify default value for screenshot_path (diff) | |
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Diffstat (limited to 'src/android/app/src/main/jni/android_config.h')
-rw-r--r-- | src/android/app/src/main/jni/android_config.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/android/app/src/main/jni/android_config.h b/src/android/app/src/main/jni/android_config.h new file mode 100644 index 000000000..e679392fd --- /dev/null +++ b/src/android/app/src/main/jni/android_config.h @@ -0,0 +1,41 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "frontend_common/config.h" + +class AndroidConfig final : public Config { +public: + explicit AndroidConfig(const std::string& config_name = "config", + ConfigType config_type = ConfigType::GlobalConfig); + ~AndroidConfig() override; + + void ReloadAllValues() override; + void SaveAllValues() override; + +protected: + void ReadAndroidValues(); + void ReadAndroidUIValues(); + void ReadHidbusValues() override {} + void ReadDebugControlValues() override {} + void ReadPathValues() override {} + void ReadShortcutValues() override {} + void ReadUIValues() override {} + void ReadUIGamelistValues() override {} + void ReadUILayoutValues() override {} + void ReadMultiplayerValues() override {} + + void SaveAndroidValues(); + void SaveAndroidUIValues(); + void SaveHidbusValues() override {} + void SaveDebugControlValues() override {} + void SavePathValues() override {} + void SaveShortcutValues() override {} + void SaveUIValues() override {} + void SaveUIGamelistValues() override {} + void SaveUILayoutValues() override {} + void SaveMultiplayerValues() override {} + + std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override; +}; |