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author | liamwhite <liamwhite@users.noreply.github.com> | 2024-01-25 20:19:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-01-25 20:19:25 +0100 |
commit | e91667ba753f3319ffc74722929edc487ec0ee9b (patch) | |
tree | a00740f35386ce8aa04f99cc83440a1b899c5750 /src/android/app | |
parent | Merge pull request #12499 from Kelebek1/time (diff) | |
parent | android: Fix waiting for driver install on startup (diff) | |
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Diffstat (limited to 'src/android/app')
4 files changed, 39 insertions, 15 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt index c408485c6..5b9f553f7 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt @@ -303,6 +303,11 @@ object NativeLibrary { */ external fun getCpuBackend(): String + /** + * Returns the current GPU Driver. + */ + external fun getGpuDriver(): String + external fun applySettings() external fun logSettings() diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 2a97ae14d..d17e087fe 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -38,7 +38,6 @@ import androidx.window.layout.WindowLayoutInfo import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.slider.Slider import kotlinx.coroutines.Dispatchers -import kotlinx.coroutines.flow.collect import kotlinx.coroutines.flow.collectLatest import kotlinx.coroutines.launch import org.yuzu.yuzu_emu.HomeNavigationDirections @@ -141,7 +140,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { // So this fragment doesn't restart on configuration changes; i.e. rotation. retainInstance = true - emulationState = EmulationState(game.path) + emulationState = EmulationState(game.path) { + return@EmulationState driverViewModel.isInteractionAllowed.value + } } /** @@ -371,6 +372,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } } launch { + repeatOnLifecycle(Lifecycle.State.RESUMED) { + driverViewModel.isInteractionAllowed.collect { + if (it) { + startEmulation() + } + } + } + } + launch { repeatOnLifecycle(Lifecycle.State.CREATED) { emulationViewModel.emulationStarted.collectLatest { if (it) { @@ -398,19 +408,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } } } - launch { - repeatOnLifecycle(Lifecycle.State.RESUMED) { - driverViewModel.isInteractionAllowed.collect { - if (it) { - onEmulationStart() - } - } - } - } } } - private fun onEmulationStart() { + private fun startEmulation() { if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) { if (!DirectoryInitialization.areDirectoriesReady) { DirectoryInitialization.start() @@ -485,12 +486,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { val FRAMETIME = 2 val SPEED = 3 perfStatsUpdater = { - if (emulationViewModel.emulationStarted.value) { + if (emulationViewModel.emulationStarted.value && + !emulationViewModel.isEmulationStopping.value + ) { val perfStats = NativeLibrary.getPerfStats() val cpuBackend = NativeLibrary.getCpuBackend() + val gpuDriver = NativeLibrary.getGpuDriver() if (_binding != null) { binding.showFpsText.text = - String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend) + String.format("FPS: %.1f\n%s/%s", perfStats[FPS], cpuBackend, gpuDriver) } perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800) } @@ -807,7 +811,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } } - private class EmulationState(private val gamePath: String) { + private class EmulationState( + private val gamePath: String, + private val emulationCanStart: () -> Boolean + ) { private var state: State private var surface: Surface? = null @@ -901,6 +908,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { State.PAUSED -> Log.warning( "[EmulationFragment] Surface cleared while emulation paused." ) + else -> Log.warning( "[EmulationFragment] Surface cleared while emulation stopped." ) @@ -910,6 +918,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { private fun runWithValidSurface() { NativeLibrary.surfaceChanged(surface) + if (!emulationCanStart.invoke()) { + return + } + when (state) { State.STOPPED -> { val emulationThread = Thread({ diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt index 15ae3a42b..5ed754c96 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt @@ -144,6 +144,7 @@ class DriverViewModel : ViewModel() { val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString()) val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) { + setDriverReady() return } diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp index 963f57380..c20c2d2b8 100644 --- a/src/android/app/src/main/jni/native.cpp +++ b/src/android/app/src/main/jni/native.cpp @@ -247,6 +247,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string m_system.GetCpuManager().OnGpuReady(); m_system.RegisterExitCallback([&] { HaltEmulation(); }); + OnEmulationStarted(); return Core::SystemResultStatus::Success; } @@ -674,6 +675,11 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass return ToJString(env, "JIT"); } +jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGpuDriver(JNIEnv* env, jobject jobj) { + return ToJString(env, + EmulationSession::GetInstance().System().GPU().Renderer().GetDeviceVendor()); +} + void Java_org_yuzu_yuzu_1emu_NativeLibrary_applySettings(JNIEnv* env, jobject jobj) { EmulationSession::GetInstance().System().ApplySettings(); } |