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authorLioncash <mathew1800@gmail.com>2022-09-16 15:29:28 +0200
committerLioncash <mathew1800@gmail.com>2022-09-16 15:31:33 +0200
commita278fa6e2a8e06bf20b608ec6a79a53c32321d9b (patch)
tree9cfa8b7247494d8ea71754571fd0981eaffc5c74 /src/audio_core/device
parentMerge pull request #8878 from Kelebek1/remove_pause (diff)
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Diffstat (limited to 'src/audio_core/device')
-rw-r--r--src/audio_core/device/audio_buffers.h2
-rw-r--r--src/audio_core/device/device_session.cpp6
-rw-r--r--src/audio_core/device/device_session.h6
3 files changed, 7 insertions, 7 deletions
diff --git a/src/audio_core/device/audio_buffers.h b/src/audio_core/device/audio_buffers.h
index 3ecbbb63f..4918a61c7 100644
--- a/src/audio_core/device/audio_buffers.h
+++ b/src/audio_core/device/audio_buffers.h
@@ -93,7 +93,7 @@ public:
*
* @return Is the buffer was released.
*/
- bool ReleaseBuffers(Core::Timing::CoreTiming& core_timing, DeviceSession& session) {
+ bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
std::scoped_lock l{lock};
bool buffer_released{false};
while (registered_count > 0) {
diff --git a/src/audio_core/device/device_session.cpp b/src/audio_core/device/device_session.cpp
index c71c3a376..6cde33f93 100644
--- a/src/audio_core/device/device_session.cpp
+++ b/src/audio_core/device/device_session.cpp
@@ -73,7 +73,7 @@ void DeviceSession::Stop() {
}
}
-void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
+void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
for (size_t i = 0; i < buffers.size(); i++) {
Sink::SinkBuffer new_buffer{
.frames = buffers[i].size / (channel_count * sizeof(s16)),
@@ -93,14 +93,14 @@ void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
}
}
-void DeviceSession::ReleaseBuffer(AudioBuffer& buffer) const {
+void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const {
if (type == Sink::StreamType::In) {
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
}
}
-bool DeviceSession::IsBufferConsumed(AudioBuffer& buffer) const {
+bool DeviceSession::IsBufferConsumed(const AudioBuffer& buffer) const {
return played_sample_count >= buffer.end_timestamp;
}
diff --git a/src/audio_core/device/device_session.h b/src/audio_core/device/device_session.h
index 53b649c61..74f4dc085 100644
--- a/src/audio_core/device/device_session.h
+++ b/src/audio_core/device/device_session.h
@@ -62,14 +62,14 @@ public:
*
* @param buffers - The buffers to play.
*/
- void AppendBuffers(std::span<AudioBuffer> buffers) const;
+ void AppendBuffers(std::span<const AudioBuffer> buffers) const;
/**
* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
*
* @param buffer - The buffer to write to.
*/
- void ReleaseBuffer(AudioBuffer& buffer) const;
+ void ReleaseBuffer(const AudioBuffer& buffer) const;
/**
* Check if the buffer for the given tag has been consumed by the backend.
@@ -78,7 +78,7 @@ public:
*
* @return true if the buffer has been consumed, otherwise false.
*/
- bool IsBufferConsumed(AudioBuffer& buffer) const;
+ bool IsBufferConsumed(const AudioBuffer& buffer) const;
/**
* Start this device session, starting the backend stream.