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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-02-15 23:42:38 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-15 23:42:38 +0100 |
commit | 04d2d2ef5fdd56baa0ecf60e59ea4e915262161d (patch) | |
tree | 3951ff8988fff573acd7f2b4edf5d95774b3721d /src/audio_core/renderer/command/effect/i3dl2_reverb.cpp | |
parent | Merge pull request #9809 from liamwhite/unused-service (diff) | |
parent | remove constexpr from virtual function (diff) | |
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Diffstat (limited to 'src/audio_core/renderer/command/effect/i3dl2_reverb.cpp')
-rw-r--r-- | src/audio_core/renderer/command/effect/i3dl2_reverb.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp index 2187d8a65..27d8b9844 100644 --- a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp +++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp @@ -244,16 +244,16 @@ template <size_t NumChannels> static void ApplyI3dl2ReverbEffect(I3dl2ReverbInfo::State& state, std::span<std::span<const s32>> inputs, std::span<std::span<s32>> outputs, const u32 sample_count) { - constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; - constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{ 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, }; - constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{ 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, }; - constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{ 2, 0, 0, 1, 1, 1, 1, 4, 4, 4, 1, 1, 1, 0, 0, 0, 0, 5, 5, 5, }; |