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authorKelebek1 <eeeedddccc@hotmail.co.uk>2022-07-17 00:48:45 +0200
committerKelebek1 <eeeedddccc@hotmail.co.uk>2022-07-22 02:11:32 +0200
commit458da8a94877677f086f06cdeecf959ec4283a33 (patch)
tree583166d77602ad90a0d552f37de8729ad80fd6c1 /src/audio_core/renderer/command/effect/light_limiter.cpp
parentMerge pull request #8598 from Link4565/recv-dontwait (diff)
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Diffstat (limited to 'src/audio_core/renderer/command/effect/light_limiter.cpp')
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diff --git a/src/audio_core/renderer/command/effect/light_limiter.cpp b/src/audio_core/renderer/command/effect/light_limiter.cpp
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+++ b/src/audio_core/renderer/command/effect/light_limiter.cpp
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/light_limiter.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Update the LightLimiterInfo state according to the given parameters.
+ * A no-op.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ */
+static void UpdateLightLimiterEffectParameter(const LightLimiterInfo::ParameterVersion2& params,
+ LightLimiterInfo::State& state) {}
+
+/**
+ * Initialize a new LightLimiterInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ * @param workbuffer - Game-supplied memory for the state. (Unused)
+ */
+static void InitializeLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& params,
+ LightLimiterInfo::State& state, const CpuAddr workbuffer) {
+ state = {};
+ state.samples_average.fill(0.0f);
+ state.compression_gain.fill(1.0f);
+ state.look_ahead_sample_offsets.fill(0);
+ for (u32 i = 0; i < params.channel_count; i++) {
+ state.look_ahead_sample_buffers[i].resize(params.look_ahead_samples_max, 0.0f);
+ }
+}
+
+/**
+ * Apply a light limiter effect if enabled, according to the current state, on the input mix
+ * buffers, saving the results to the output mix buffers.
+ *
+ * @param params - Input parameters to use.
+ * @param state - State to use, must be initialized (see InitializeLightLimiterEffect).
+ * @param enabled - If enabled, limiter will be applied, otherwise input is copied to output.
+ * @param inputs - Input mix buffers to perform the limiter on.
+ * @param outputs - Output mix buffers to receive the limited samples.
+ * @param sample_count - Number of samples to process.
+ * @params statistics - Optional output statistics, only used with version 2.
+ */
+static void ApplyLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& params,
+ LightLimiterInfo::State& state, const bool enabled,
+ std::vector<std::span<const s32>>& inputs,
+ std::vector<std::span<s32>>& outputs, const u32 sample_count,
+ LightLimiterInfo::StatisticsInternal* statistics) {
+ constexpr s64 min{std::numeric_limits<s32>::min()};
+ constexpr s64 max{std::numeric_limits<s32>::max()};
+
+ const auto recip_estimate = [](f64 a) -> f64 {
+ s32 q, s;
+ f64 r;
+ q = (s32)(a * 512.0); /* a in units of 1/512 rounded down */
+ r = 1.0 / (((f64)q + 0.5) / 512.0); /* reciprocal r */
+ s = (s32)(256.0 * r + 0.5); /* r in units of 1/256 rounded to nearest */
+ return ((f64)s / 256.0);
+ };
+
+ if (enabled) {
+ if (statistics && params.statistics_reset_required) {
+ for (u32 i = 0; i < params.channel_count; i++) {
+ statistics->channel_compression_gain_min[i] = 1.0f;
+ statistics->channel_max_sample[i] = 0;
+ }
+ }
+
+ for (u32 sample_index = 0; sample_index < sample_count; sample_index++) {
+ for (u32 channel = 0; channel < params.channel_count; channel++) {
+ auto sample{(Common::FixedPoint<49, 15>(inputs[channel][sample_index]) /
+ Common::FixedPoint<49, 15>::one) *
+ params.input_gain};
+ auto abs_sample{sample};
+ if (sample < 0.0f) {
+ abs_sample = -sample;
+ }
+ auto coeff{abs_sample > state.samples_average[channel] ? params.attack_coeff
+ : params.release_coeff};
+ state.samples_average[channel] +=
+ ((abs_sample - state.samples_average[channel]) * coeff).to_float();
+
+ // Reciprocal estimate
+ auto new_average_sample{Common::FixedPoint<49, 15>(
+ recip_estimate(state.samples_average[channel].to_double()))};
+ if (params.processing_mode != LightLimiterInfo::ProcessingMode::Mode1) {
+ // Two Newton-Raphson steps
+ auto temp{2.0 - (state.samples_average[channel] * new_average_sample)};
+ new_average_sample = 2.0 - (state.samples_average[channel] * temp);
+ }
+
+ auto above_threshold{state.samples_average[channel] > params.threshold};
+ auto attenuation{above_threshold ? params.threshold * new_average_sample : 1.0f};
+ coeff = attenuation < state.compression_gain[channel] ? params.attack_coeff
+ : params.release_coeff;
+ state.compression_gain[channel] +=
+ (attenuation - state.compression_gain[channel]) * coeff;
+
+ auto lookahead_sample{
+ state.look_ahead_sample_buffers[channel]
+ [state.look_ahead_sample_offsets[channel]]};
+
+ state.look_ahead_sample_buffers[channel][state.look_ahead_sample_offsets[channel]] =
+ sample;
+ state.look_ahead_sample_offsets[channel] =
+ (state.look_ahead_sample_offsets[channel] + 1) % params.look_ahead_samples_min;
+
+ outputs[channel][sample_index] = static_cast<s32>(
+ std::clamp((lookahead_sample * state.compression_gain[channel] *
+ params.output_gain * Common::FixedPoint<49, 15>::one)
+ .to_long(),
+ min, max));
+
+ if (statistics) {
+ statistics->channel_max_sample[channel] =
+ std::max(statistics->channel_max_sample[channel], abs_sample.to_float());
+ statistics->channel_compression_gain_min[channel] =
+ std::min(statistics->channel_compression_gain_min[channel],
+ state.compression_gain[channel].to_float());
+ }
+ }
+ }
+ } else {
+ for (u32 i = 0; i < params.channel_count; i++) {
+ if (params.inputs[i] != params.outputs[i]) {
+ std::memcpy(outputs[i].data(), inputs[i].data(), outputs[i].size_bytes());
+ }
+ }
+ }
+}
+
+void LightLimiterVersion1Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("LightLimiterVersion1Command\n\tinputs: ");
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void LightLimiterVersion1Command::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<LightLimiterInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == LightLimiterInfo::ParameterState::Updating) {
+ UpdateLightLimiterEffectParameter(parameter, *state_);
+ } else if (parameter.state == LightLimiterInfo::ParameterState::Initialized) {
+ InitializeLightLimiterEffect(parameter, *state_, workbuffer);
+ }
+ }
+
+ LightLimiterInfo::StatisticsInternal* statistics{nullptr};
+ ApplyLightLimiterEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count, statistics);
+}
+
+bool LightLimiterVersion1Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+void LightLimiterVersion2Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("LightLimiterVersion2Command\n\tinputs: \n");
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void LightLimiterVersion2Command::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<LightLimiterInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == LightLimiterInfo::ParameterState::Updating) {
+ UpdateLightLimiterEffectParameter(parameter, *state_);
+ } else if (parameter.state == LightLimiterInfo::ParameterState::Initialized) {
+ InitializeLightLimiterEffect(parameter, *state_, workbuffer);
+ }
+ }
+
+ auto statistics{reinterpret_cast<LightLimiterInfo::StatisticsInternal*>(result_state)};
+ ApplyLightLimiterEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count, statistics);
+}
+
+bool LightLimiterVersion2Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer