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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-03-10 05:06:49 +0100 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-03-10 05:06:49 +0100 |
commit | 3475808a54d55f59e66af1a8aa1ee1c73fcffce7 (patch) | |
tree | 3191eb68f4b22a3d3d402b575346210ab9a1e86f /src/citra_qt/debugger/graphics_vertex_shader.cpp | |
parent | Merge pull request #1482 from LittleWhite-tb/mac-opengl-check (diff) | |
parent | Fix attribute mapping in vs debugger (diff) | |
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Diffstat (limited to 'src/citra_qt/debugger/graphics_vertex_shader.cpp')
-rw-r--r-- | src/citra_qt/debugger/graphics_vertex_shader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp index a11c61667..4b676f1b1 100644 --- a/src/citra_qt/debugger/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp @@ -498,8 +498,8 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d // Reload widget state for (int attr = 0; attr < num_attributes; ++attr) { unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr); - input_data_mapping[source_attr]->setText(QString("-> v%1").arg(attr)); - input_data_container[source_attr]->setVisible(true); + input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr)); + input_data_container[attr]->setVisible(true); } // Only show input attributes which are used as input to the shader for (unsigned int attr = num_attributes; attr < 16; ++attr) { |