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author | bunnei <bunneidev@gmail.com> | 2015-10-02 05:35:19 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-10-02 05:35:19 +0200 |
commit | 11a64acf236851f88a023bcfa1eecb02991bdccc (patch) | |
tree | 814484ca15050312eec965740d5f6d2b6c814a80 /src/citra_qt/main.h | |
parent | Merge pull request #1180 from lioncash/symbol (diff) | |
parent | Game list: save and load column sizes, sort order, to QSettings (diff) | |
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Diffstat (limited to 'src/citra_qt/main.h')
-rw-r--r-- | src/citra_qt/main.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h index 32523fded..6d27ce6a9 100644 --- a/src/citra_qt/main.h +++ b/src/citra_qt/main.h @@ -10,6 +10,7 @@ #include "ui_main.h" +class GameList; class GImageInfo; class GRenderWindow; class EmuThread; @@ -87,8 +88,12 @@ private slots: void OnStartGame(); void OnPauseGame(); void OnStopGame(); + /// Called whenever a user selects a game in the game list widget. + void OnGameListLoadFile(QString game_path); void OnMenuLoadFile(); void OnMenuLoadSymbolMap(); + /// Called whenever a user selects the "File->Select Game List Root" menu item + void OnMenuSelectGameListRoot(); void OnMenuRecentFile(); void OnOpenHotkeysDialog(); void OnConfigure(); @@ -101,7 +106,10 @@ private: Ui::MainWindow ui; GRenderWindow* render_window; + GameList* game_list; + // Whether emulation is currently running in Citra. + bool emulation_running = false; std::unique_ptr<EmuThread> emu_thread; ProfilerWidget* profilerWidget; |