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authorLioncash <mathew1800@gmail.com>2021-01-15 07:55:30 +0100
committerLioncash <mathew1800@gmail.com>2021-01-15 07:55:33 +0100
commit91084d93961673ba7715d9b34c2c0dbee7d41cc1 (patch)
tree6eb5ad3d35c9a47d8f1e7099c8f280f5527f2465 /src/common/timer.cpp
parentMerge pull request #5354 from ReinUsesLisp/remove-common-color (diff)
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Diffstat (limited to 'src/common/timer.cpp')
-rw-r--r--src/common/timer.cpp159
1 files changed, 0 insertions, 159 deletions
diff --git a/src/common/timer.cpp b/src/common/timer.cpp
deleted file mode 100644
index d17dc2a50..000000000
--- a/src/common/timer.cpp
+++ /dev/null
@@ -1,159 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <ctime>
-#include <fmt/format.h>
-#include "common/common_types.h"
-#include "common/string_util.h"
-#include "common/timer.h"
-
-namespace Common {
-
-std::chrono::milliseconds Timer::GetTimeMs() {
- return std::chrono::duration_cast<std::chrono::milliseconds>(
- std::chrono::system_clock::now().time_since_epoch());
-}
-
-// --------------------------------------------
-// Initiate, Start, Stop, and Update the time
-// --------------------------------------------
-
-// Set initial values for the class
-Timer::Timer() : m_LastTime(0), m_StartTime(0), m_Running(false) {
- Update();
-}
-
-// Write the starting time
-void Timer::Start() {
- m_StartTime = GetTimeMs();
- m_Running = true;
-}
-
-// Stop the timer
-void Timer::Stop() {
- // Write the final time
- m_LastTime = GetTimeMs();
- m_Running = false;
-}
-
-// Update the last time variable
-void Timer::Update() {
- m_LastTime = GetTimeMs();
- // TODO(ector) - QPF
-}
-
-// -------------------------------------
-// Get time difference and elapsed time
-// -------------------------------------
-
-// Get the number of milliseconds since the last Update()
-std::chrono::milliseconds Timer::GetTimeDifference() {
- return GetTimeMs() - m_LastTime;
-}
-
-// Add the time difference since the last Update() to the starting time.
-// This is used to compensate for a paused game.
-void Timer::AddTimeDifference() {
- m_StartTime += GetTimeDifference();
-}
-
-// Get the time elapsed since the Start()
-std::chrono::milliseconds Timer::GetTimeElapsed() {
- // If we have not started yet, return 1 (because then I don't
- // have to change the FPS calculation in CoreRerecording.cpp .
- if (m_StartTime.count() == 0)
- return std::chrono::milliseconds(1);
-
- // Return the final timer time if the timer is stopped
- if (!m_Running)
- return (m_LastTime - m_StartTime);
-
- return (GetTimeMs() - m_StartTime);
-}
-
-// Get the formatted time elapsed since the Start()
-std::string Timer::GetTimeElapsedFormatted() const {
- // If we have not started yet, return zero
- if (m_StartTime.count() == 0)
- return "00:00:00:000";
-
- // The number of milliseconds since the start.
- // Use a different value if the timer is stopped.
- std::chrono::milliseconds Milliseconds;
- if (m_Running)
- Milliseconds = GetTimeMs() - m_StartTime;
- else
- Milliseconds = m_LastTime - m_StartTime;
- // Seconds
- std::chrono::seconds Seconds = std::chrono::duration_cast<std::chrono::seconds>(Milliseconds);
- // Minutes
- std::chrono::minutes Minutes = std::chrono::duration_cast<std::chrono::minutes>(Milliseconds);
- // Hours
- std::chrono::hours Hours = std::chrono::duration_cast<std::chrono::hours>(Milliseconds);
-
- std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours.count(), Minutes.count() % 60,
- Seconds.count() % 60, Milliseconds.count() % 1000);
- return TmpStr;
-}
-
-// Get the number of seconds since January 1 1970
-std::chrono::seconds Timer::GetTimeSinceJan1970() {
- return std::chrono::duration_cast<std::chrono::seconds>(GetTimeMs());
-}
-
-std::chrono::seconds Timer::GetLocalTimeSinceJan1970() {
- time_t sysTime, tzDiff, tzDST;
- struct tm* gmTime;
-
- time(&sysTime);
-
- // Account for DST where needed
- gmTime = localtime(&sysTime);
- if (gmTime->tm_isdst == 1)
- tzDST = 3600;
- else
- tzDST = 0;
-
- // Lazy way to get local time in sec
- gmTime = gmtime(&sysTime);
- tzDiff = sysTime - mktime(gmTime);
-
- return std::chrono::seconds(sysTime + tzDiff + tzDST);
-}
-
-// Return the current time formatted as Minutes:Seconds:Milliseconds
-// in the form 00:00:000.
-std::string Timer::GetTimeFormatted() {
- time_t sysTime;
- struct tm* gmTime;
- char tmp[13];
-
- time(&sysTime);
- gmTime = localtime(&sysTime);
-
- strftime(tmp, 6, "%M:%S", gmTime);
-
- u64 milliseconds = static_cast<u64>(GetTimeMs().count()) % 1000;
- return fmt::format("{}:{:03}", tmp, milliseconds);
-}
-
-// Returns a timestamp with decimals for precise time comparisons
-// ----------------
-double Timer::GetDoubleTime() {
- // Get continuous timestamp
- auto tmp_seconds = static_cast<u64>(GetTimeSinceJan1970().count());
- const auto ms = static_cast<double>(static_cast<u64>(GetTimeMs().count()) % 1000);
-
- // Remove a few years. We only really want enough seconds to make
- // sure that we are detecting actual actions, perhaps 60 seconds is
- // enough really, but I leave a year of seconds anyway, in case the
- // user's clock is incorrect or something like that.
- tmp_seconds = tmp_seconds - (38 * 365 * 24 * 60 * 60);
-
- // Make a smaller integer that fits in the double
- const auto seconds = static_cast<u32>(tmp_seconds);
- return seconds + ms;
-}
-
-} // Namespace Common