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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-01-26 19:07:22 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-01-26 19:07:22 +0100
commite4a1ead897575ee9222b4fc1021aaa9cc58f12c8 (patch)
treeef544a51ba2480400df62d40706f68fa3ae62693 /src/core/cpu_core_manager.cpp
parentArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce. (diff)
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Diffstat (limited to 'src/core/cpu_core_manager.cpp')
-rw-r--r--src/core/cpu_core_manager.cpp91
1 files changed, 0 insertions, 91 deletions
diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp
deleted file mode 100644
index ab03e8fdf..000000000
--- a/src/core/cpu_core_manager.cpp
+++ /dev/null
@@ -1,91 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "core/arm/exclusive_monitor.h"
-#include "core/core.h"
-#include "core/core_cpu.h"
-#include "core/core_timing.h"
-#include "core/cpu_core_manager.h"
-#include "core/gdbstub/gdbstub.h"
-#include "core/settings.h"
-
-namespace Core {
-namespace {
-void RunCpuCore(const System& system, Cpu& cpu_state) {
- while (system.IsPoweredOn()) {
- cpu_state.RunLoop(true);
- }
-}
-} // Anonymous namespace
-
-CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
-CpuCoreManager::~CpuCoreManager() = default;
-
-void CpuCoreManager::Initialize() {
-
- for (std::size_t index = 0; index < cores.size(); ++index) {
- cores[index] = std::make_unique<Cpu>(system, index);
- }
-}
-
-void CpuCoreManager::Shutdown() {
- for (auto& cpu_core : cores) {
- cpu_core.reset();
- }
-}
-
-Cpu& CpuCoreManager::GetCore(std::size_t index) {
- return *cores.at(index);
-}
-
-const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
- return *cores.at(index);
-}
-
-Cpu& CpuCoreManager::GetCurrentCore() {
- // Otherwise, use single-threaded mode active_core variable
- return *cores[active_core];
-}
-
-const Cpu& CpuCoreManager::GetCurrentCore() const {
- // Otherwise, use single-threaded mode active_core variable
- return *cores[active_core];
-}
-
-void CpuCoreManager::RunLoop(bool tight_loop) {
- if (GDBStub::IsServerEnabled()) {
- GDBStub::HandlePacket();
-
- // If the loop is halted and we want to step, use a tiny (1) number of instructions to
- // execute. Otherwise, get out of the loop function.
- if (GDBStub::GetCpuHaltFlag()) {
- if (GDBStub::GetCpuStepFlag()) {
- tight_loop = false;
- } else {
- return;
- }
- }
- }
-
- auto& core_timing = system.CoreTiming();
- core_timing.ResetRun();
- bool keep_running{};
- do {
- keep_running = false;
- for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
- core_timing.SwitchContext(active_core);
- if (core_timing.CanCurrentContextRun()) {
- cores[active_core]->RunLoop(tight_loop);
- }
- keep_running |= core_timing.CanCurrentContextRun();
- }
- } while (keep_running);
-
- if (GDBStub::IsServerEnabled()) {
- GDBStub::SetCpuStepFlag(false);
- }
-}
-
-} // namespace Core