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author | bunnei <bunneidev@gmail.com> | 2017-10-13 03:21:49 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2017-10-13 03:21:49 +0200 |
commit | 72b03025ac4ef0d8633c2f3e55b513cd149c59e5 (patch) | |
tree | f1fbeb915a0b3df8e4e988a6a562a763e18ea666 /src/core/file_sys/archive_systemsavedata.h | |
parent | hle: Remove a large amount of 3ds-specific service code. (diff) | |
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Diffstat (limited to 'src/core/file_sys/archive_systemsavedata.h')
-rw-r--r-- | src/core/file_sys/archive_systemsavedata.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h deleted file mode 100644 index 52eb6c630..000000000 --- a/src/core/file_sys/archive_systemsavedata.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> -#include <string> -#include "common/common_types.h" -#include "core/file_sys/archive_backend.h" -#include "core/hle/result.h" - -//////////////////////////////////////////////////////////////////////////////////////////////////// -// FileSys namespace - -namespace FileSys { - -/// File system interface to the SystemSaveData archive -class ArchiveFactory_SystemSaveData final : public ArchiveFactory { -public: - explicit ArchiveFactory_SystemSaveData(const std::string& mount_point); - - ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override; - ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override; - ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override; - - std::string GetName() const override { - return "SystemSaveData"; - } - -private: - std::string base_path; -}; - -/** - * Constructs a path to the concrete SystemSaveData archive in the host filesystem based on the - * input Path and base mount point. - * @param mount_point The base mount point of the SystemSaveData archives. - * @param path The path that identifies the requested concrete SystemSaveData archive. - * @returns The complete path to the specified SystemSaveData archive in the host filesystem - */ -std::string GetSystemSaveDataPath(const std::string& mount_point, const Path& path); - -/** - * Constructs a path to the base folder to hold concrete SystemSaveData archives in the host file - * system. - * @param mount_point The base folder where this folder resides, ie. SDMC or NAND. - * @returns The path to the base SystemSaveData archives' folder in the host file system - */ -std::string GetSystemSaveDataContainerPath(const std::string& mount_point); - -/** - * Constructs a FileSys::Path object that refers to the SystemSaveData archive identified by - * the specified high save id and low save id. - * @param high The high word of the save id for the archive - * @param low The low word of the save id for the archive - * @returns A FileSys::Path to the wanted archive - */ -Path ConstructSystemSaveDataBinaryPath(u32 high, u32 low); - -} // namespace FileSys |