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author | wwylele <wwylele@gmail.com> | 2017-08-08 20:34:17 +0200 |
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committer | wwylele <wwylele@gmail.com> | 2017-08-24 12:56:43 +0200 |
commit | c84e60b4700778db236d3177714a076c515f9ce7 (patch) | |
tree | 6b98955761908bae410049c0609f942da23c8e82 /src/core/frontend/input.h | |
parent | Merge pull request #2839 from Subv/global_kernel_lock (diff) | |
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Diffstat (limited to 'src/core/frontend/input.h')
-rw-r--r-- | src/core/frontend/input.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 5916a901d..8c256beb5 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -126,4 +126,10 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>; */ using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>; +/** + * A touch device is an input device that returns a tuple of two floats and a bool. The floats are + * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. + */ +using TouchDevice = InputDevice<std::tuple<float, float, bool>>; + } // namespace Input |