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author | bunnei <bunneidev@gmail.com> | 2016-12-23 23:35:35 +0100 |
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committer | GitHub <noreply@github.com> | 2016-12-23 23:35:35 +0100 |
commit | 51dd13b8a00f833b5bde88569d5a814c35d13a21 (patch) | |
tree | a38fa78e0a70e730f53fae3696dad13d4f34ac26 /src/core/frontend/key_map.cpp | |
parent | Merge pull request #2370 from wwylele/where-is-my-shared-font (diff) | |
parent | core: Move emu_window and key_map into core (diff) | |
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Diffstat (limited to 'src/core/frontend/key_map.cpp')
-rw-r--r-- | src/core/frontend/key_map.cpp | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/src/core/frontend/key_map.cpp b/src/core/frontend/key_map.cpp new file mode 100644 index 000000000..15f0e079c --- /dev/null +++ b/src/core/frontend/key_map.cpp @@ -0,0 +1,152 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <map> +#include "core/frontend/emu_window.h" +#include "core/frontend/key_map.h" + +namespace KeyMap { + +// TODO (wwylele): currently we treat c-stick as four direction buttons +// and map it directly to EmuWindow::ButtonPressed. +// It should go the analog input way like circle pad does. +const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets = {{ + Service::HID::PAD_A, + Service::HID::PAD_B, + Service::HID::PAD_X, + Service::HID::PAD_Y, + Service::HID::PAD_L, + Service::HID::PAD_R, + Service::HID::PAD_ZL, + Service::HID::PAD_ZR, + Service::HID::PAD_START, + Service::HID::PAD_SELECT, + Service::HID::PAD_NONE, + Service::HID::PAD_UP, + Service::HID::PAD_DOWN, + Service::HID::PAD_LEFT, + Service::HID::PAD_RIGHT, + Service::HID::PAD_C_UP, + Service::HID::PAD_C_DOWN, + Service::HID::PAD_C_LEFT, + Service::HID::PAD_C_RIGHT, + + IndirectTarget::CirclePadUp, + IndirectTarget::CirclePadDown, + IndirectTarget::CirclePadLeft, + IndirectTarget::CirclePadRight, + IndirectTarget::CirclePadModifier, +}}; + +static std::map<HostDeviceKey, KeyTarget> key_map; +static int next_device_id = 0; + +static bool circle_pad_up = false; +static bool circle_pad_down = false; +static bool circle_pad_left = false; +static bool circle_pad_right = false; +static bool circle_pad_modifier = false; + +static void UpdateCirclePad(EmuWindow& emu_window) { + constexpr float SQRT_HALF = 0.707106781f; + int x = 0, y = 0; + + if (circle_pad_right) + ++x; + if (circle_pad_left) + --x; + if (circle_pad_up) + ++y; + if (circle_pad_down) + --y; + + float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0f; + emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0f : SQRT_HALF), + y * modifier * (x == 0 ? 1.0f : SQRT_HALF)); +} + +int NewDeviceId() { + return next_device_id++; +} + +void SetKeyMapping(HostDeviceKey key, KeyTarget target) { + key_map[key] = target; +} + +void ClearKeyMapping(int device_id) { + auto iter = key_map.begin(); + while (iter != key_map.end()) { + if (iter->first.device_id == device_id) + key_map.erase(iter++); + else + ++iter; + } +} + +void PressKey(EmuWindow& emu_window, HostDeviceKey key) { + auto target = key_map.find(key); + if (target == key_map.end()) + return; + + if (target->second.direct) { + emu_window.ButtonPressed({{target->second.target.direct_target_hex}}); + } else { + switch (target->second.target.indirect_target) { + case IndirectTarget::CirclePadUp: + circle_pad_up = true; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadDown: + circle_pad_down = true; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadLeft: + circle_pad_left = true; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadRight: + circle_pad_right = true; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadModifier: + circle_pad_modifier = true; + UpdateCirclePad(emu_window); + break; + } + } +} + +void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key) { + auto target = key_map.find(key); + if (target == key_map.end()) + return; + + if (target->second.direct) { + emu_window.ButtonReleased({{target->second.target.direct_target_hex}}); + } else { + switch (target->second.target.indirect_target) { + case IndirectTarget::CirclePadUp: + circle_pad_up = false; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadDown: + circle_pad_down = false; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadLeft: + circle_pad_left = false; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadRight: + circle_pad_right = false; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CirclePadModifier: + circle_pad_modifier = false; + UpdateCirclePad(emu_window); + break; + } + } +} +} |