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authorbunnei <bunneidev@gmail.com>2020-02-28 01:51:55 +0100
committerGitHub <noreply@github.com>2020-02-28 01:51:55 +0100
commit969357af1a26e74eaa5b0cec677d929bca94dc57 (patch)
tree59a8bb28215dfbdc817227e4b0b7ea37e6f5ef70 /src/core/frontend/scope_acquire_context.h
parentAM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled (#3454) (diff)
parentrenderer_opengl: Reduce swap chain size to 3. (diff)
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-rw-r--r--src/core/frontend/scope_acquire_context.h23
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diff --git a/src/core/frontend/scope_acquire_context.h b/src/core/frontend/scope_acquire_context.h
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+++ b/src/core/frontend/scope_acquire_context.h
@@ -0,0 +1,23 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Core::Frontend {
+
+class GraphicsContext;
+
+/// Helper class to acquire/release window context within a given scope
+class ScopeAcquireContext : NonCopyable {
+public:
+ explicit ScopeAcquireContext(Core::Frontend::GraphicsContext& context);
+ ~ScopeAcquireContext();
+
+private:
+ Core::Frontend::GraphicsContext& context;
+};
+
+} // namespace Core::Frontend