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authorNarr the Reg <juangerman-13@hotmail.com>2024-01-05 03:37:43 +0100
committerNarr the Reg <juangerman-13@hotmail.com>2024-01-05 18:41:15 +0100
commitee847f8ff0b1b0aec39c1b78c010bc0c08a0a613 (patch)
tree3b95cbb74be05f0ce7a007353f1f9f95e1ed3901 /src/core/hid/emulated_console.h
parentMerge pull request #12437 from ameerj/gl-amd-fixes (diff)
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Diffstat (limited to 'src/core/hid/emulated_console.h')
-rw-r--r--src/core/hid/emulated_console.h192
1 files changed, 0 insertions, 192 deletions
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
deleted file mode 100644
index fae15a556..000000000
--- a/src/core/hid/emulated_console.h
+++ /dev/null
@@ -1,192 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <array>
-#include <functional>
-#include <memory>
-#include <mutex>
-#include <optional>
-#include <unordered_map>
-
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-#include "common/input.h"
-#include "common/param_package.h"
-#include "common/point.h"
-#include "common/quaternion.h"
-#include "common/vector_math.h"
-#include "core/hid/hid_types.h"
-#include "core/hid/motion_input.h"
-
-namespace Core::HID {
-static constexpr std::size_t MaxTouchDevices = 32;
-static constexpr std::size_t MaxActiveTouchInputs = 16;
-
-struct ConsoleMotionInfo {
- Common::Input::MotionStatus raw_status{};
- MotionInput emulated{};
-};
-
-using ConsoleMotionDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, 2>;
-using TouchDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, MaxTouchDevices>;
-
-using ConsoleMotionParams = std::array<Common::ParamPackage, 2>;
-using TouchParams = std::array<Common::ParamPackage, MaxTouchDevices>;
-
-using ConsoleMotionValues = ConsoleMotionInfo;
-using TouchValues = std::array<Common::Input::TouchStatus, MaxTouchDevices>;
-
-// Contains all motion related data that is used on the services
-struct ConsoleMotion {
- Common::Vec3f accel{};
- Common::Vec3f gyro{};
- Common::Vec3f rotation{};
- std::array<Common::Vec3f, 3> orientation{};
- Common::Quaternion<f32> quaternion{};
- Common::Vec3f gyro_bias{};
- f32 verticalization_error{};
- bool is_at_rest{};
-};
-
-using TouchFingerState = std::array<TouchFinger, MaxActiveTouchInputs>;
-
-struct ConsoleStatus {
- // Data from input_common
- ConsoleMotionValues motion_values{};
- TouchValues touch_values{};
-
- // Data for HID services
- ConsoleMotion motion_state{};
- TouchFingerState touch_state{};
-};
-
-enum class ConsoleTriggerType {
- Motion,
- Touch,
- All,
-};
-
-struct ConsoleUpdateCallback {
- std::function<void(ConsoleTriggerType)> on_change;
-};
-
-class EmulatedConsole {
-public:
- /**
- * Contains all input data within the emulated switch console tablet such as touch and motion
- */
- explicit EmulatedConsole();
- ~EmulatedConsole();
-
- YUZU_NON_COPYABLE(EmulatedConsole);
- YUZU_NON_MOVEABLE(EmulatedConsole);
-
- /// Removes all callbacks created from input devices
- void UnloadInput();
-
- /**
- * Sets the emulated console into configuring mode
- * This prevents the modification of the HID state of the emulated console by input commands
- */
- void EnableConfiguration();
-
- /// Returns the emulated console into normal mode, allowing the modification of the HID state
- void DisableConfiguration();
-
- /// Returns true if the emulated console is in configuring mode
- bool IsConfiguring() const;
-
- /// Reload all input devices
- void ReloadInput();
-
- /// Overrides current mapped devices with the stored configuration and reloads all input devices
- void ReloadFromSettings();
-
- /// Saves the current mapped configuration
- void SaveCurrentConfig();
-
- /// Reverts any mapped changes made that weren't saved
- void RestoreConfig();
-
- // Returns the current mapped motion device
- Common::ParamPackage GetMotionParam() const;
-
- /**
- * Updates the current mapped motion device
- * @param param ParamPackage with controller data to be mapped
- */
- void SetMotionParam(Common::ParamPackage param);
-
- /// Returns the latest status of motion input from the console with parameters
- ConsoleMotionValues GetMotionValues() const;
-
- /// Returns the latest status of touch input from the console with parameters
- TouchValues GetTouchValues() const;
-
- /// Returns the latest status of motion input from the console
- ConsoleMotion GetMotion() const;
-
- /// Returns the latest status of touch input from the console
- TouchFingerState GetTouch() const;
-
- /**
- * Adds a callback to the list of events
- * @param update_callback A ConsoleUpdateCallback that will be triggered
- * @return an unique key corresponding to the callback index in the list
- */
- int SetCallback(ConsoleUpdateCallback update_callback);
-
- /**
- * Removes a callback from the list stopping any future events to this object
- * @param key Key corresponding to the callback index in the list
- */
- void DeleteCallback(int key);
-
-private:
- /// Creates and stores the touch params
- void SetTouchParams();
-
- /**
- * Updates the motion status of the console
- * @param callback A CallbackStatus containing gyro and accelerometer data
- */
- void SetMotion(const Common::Input::CallbackStatus& callback);
-
- /**
- * Updates the touch status of the console
- * @param callback A CallbackStatus containing the touch position
- * @param index Finger ID to be updated
- */
- void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
-
- std::optional<std::size_t> GetIndexFromFingerId(std::size_t finger_id) const;
-
- std::optional<std::size_t> GetNextFreeIndex() const;
-
- /**
- * Triggers a callback that something has changed on the console status
- * @param type Input type of the event to trigger
- */
- void TriggerOnChange(ConsoleTriggerType type);
-
- bool is_configuring{false};
- f32 motion_sensitivity{0.01f};
-
- ConsoleMotionParams motion_params;
- TouchParams touch_params;
-
- ConsoleMotionDevices motion_devices;
- TouchDevices touch_devices;
-
- mutable std::mutex mutex;
- mutable std::mutex callback_mutex;
- std::unordered_map<int, ConsoleUpdateCallback> callback_list;
- int last_callback_key = 0;
-
- // Stores the current status of all console input
- ConsoleStatus console;
-};
-
-} // namespace Core::HID