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author | bunnei <bunneidev@gmail.com> | 2019-03-02 21:20:28 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2019-03-17 03:05:40 +0100 |
commit | 93da8e0abfcdcc6e3cb5488a0db12373429f1377 (patch) | |
tree | 2d2cbe82cfa779add5b77025c04b19361dcbe981 /src/core/hle/kernel/scheduler.cpp | |
parent | Merge pull request #2244 from bunnei/gpu-mem-refactor (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/scheduler.cpp')
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index e524509df..cc189cc64 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -96,7 +96,7 @@ void Scheduler::SwitchContext(Thread* new_thread) { auto* const thread_owner_process = current_thread->GetOwnerProcess(); if (previous_process != thread_owner_process) { system.Kernel().MakeCurrentProcess(thread_owner_process); - SetCurrentPageTable(&thread_owner_process->VMManager().page_table); + Memory::SetCurrentPageTable(&thread_owner_process->VMManager().page_table); } cpu_core.LoadContext(new_thread->GetContext()); |