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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-10-12 16:13:25 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-15 17:55:25 +0200 |
commit | 3073615dbc214a53badc88da68eecbaaa73898de (patch) | |
tree | 78926945e9c645bbcdebfba7dc3d216678dae547 /src/core/hle/kernel/scheduler.h | |
parent | Kernel Scheduler: Make sure the global scheduler shutdowns correctly. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/scheduler.h')
-rw-r--r-- | src/core/hle/kernel/scheduler.h | 65 |
1 files changed, 24 insertions, 41 deletions
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index 617553ae3..fcae28e0a 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -39,15 +39,11 @@ public: // Add a thread to the suggested queue of a cpu core. Suggested threads may be // picked if no thread is scheduled to run on the core. - void Suggest(u32 priority, u32 core, Thread* thread) { - suggested_queue[core].add(thread, priority); - } + void Suggest(u32 priority, u32 core, Thread* thread); // Remove a thread to the suggested queue of a cpu core. Suggested threads may be // picked if no thread is scheduled to run on the core. - void Unsuggest(u32 priority, u32 core, Thread* thread) { - suggested_queue[core].remove(thread, priority); - } + void Unsuggest(u32 priority, u32 core, Thread* thread); // Add a thread to the scheduling queue of a cpu core. The thread is added at the // back the queue in its priority level @@ -58,37 +54,15 @@ public: void SchedulePrepend(u32 priority, u32 core, Thread* thread); // Reschedule an already scheduled thread based on a new priority - void Reschedule(u32 priority, u32 core, Thread* thread) { - scheduled_queue[core].remove(thread, priority); - scheduled_queue[core].add(thread, priority); - } + void Reschedule(u32 priority, u32 core, Thread* thread); // Unschedule a thread. - void Unschedule(u32 priority, u32 core, Thread* thread) { - scheduled_queue[core].remove(thread, priority); - } + void Unschedule(u32 priority, u32 core, Thread* thread); // Transfers a thread into an specific core. If the destination_core is -1 // it will be unscheduled from its source code and added into its suggested // queue. - void TransferToCore(u32 priority, s32 destination_core, Thread* thread) { - const bool schedulable = thread->GetPriority() < THREADPRIO_COUNT; - const s32 source_core = thread->GetProcessorID(); - if (source_core == destination_core || !schedulable) { - return; - } - thread->SetProcessorID(destination_core); - if (source_core >= 0) { - Unschedule(priority, source_core, thread); - } - if (destination_core >= 0) { - Unsuggest(priority, destination_core, thread); - Schedule(priority, destination_core, thread); - } - if (source_core >= 0) { - Suggest(priority, source_core, thread); - } - } + void TransferToCore(u32 priority, s32 destination_core, Thread* thread); /* * UnloadThread selects a core and forces it to unload its current thread's context @@ -133,6 +107,12 @@ public: */ bool YieldThreadAndWaitForLoadBalancing(Thread* thread); + /* + * PreemptThreads this operation rotates the scheduling queues of threads at + * a preemption priority and then does some core rebalancing. Preemption priorities + * can be found in the array 'preemption_priorities'. This operation happens + * every 10ms. + */ void PreemptThreads(); u32 CpuCoresCount() const { @@ -140,11 +120,11 @@ public: } void SetReselectionPending() { - reselection_pending.store(true, std::memory_order_release); + is_reselection_pending.store(true, std::memory_order_release); } bool IsReselectionPending() const { - return reselection_pending.load(); + return is_reselection_pending.load(std::memory_order_acquire); } void Shutdown(); @@ -155,8 +135,10 @@ private: static constexpr u32 min_regular_priority = 2; std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue; std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue; - std::atomic<bool> reselection_pending; + std::atomic<bool> is_reselection_pending; + // `preemption_priorities` are the priority levels at which the global scheduler + // preempts threads every 10 ms. They are ordered from Core 0 to Core 3 std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62}; /// Lists all thread ids that aren't deleted/etc. @@ -166,7 +148,7 @@ private: class Scheduler final { public: - explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, const u32 core_id); + explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id); ~Scheduler(); /// Returns whether there are any threads that are ready to run. @@ -175,26 +157,27 @@ public: /// Reschedules to the next available thread (call after current thread is suspended) void TryDoContextSwitch(); + /// Unloads currently running thread void UnloadThread(); + /// Select the threads in top of the scheduling multilist. void SelectThreads(); /// Gets the current running thread Thread* GetCurrentThread() const; + /// Gets the currently selected thread from the top of the multilevel queue Thread* GetSelectedThread() const; /// Gets the timestamp for the last context switch in ticks. u64 GetLastContextSwitchTicks() const; bool ContextSwitchPending() const { - return context_switch_pending; + return is_context_switch_pending; } - void Shutdown() { - current_thread = nullptr; - selected_thread = nullptr; - } + /// Shutdowns the scheduler. + void Shutdown(); private: friend class GlobalScheduler; @@ -226,7 +209,7 @@ private: u64 idle_selection_count = 0; const u32 core_id; - bool context_switch_pending = false; + bool is_context_switch_pending = false; }; } // namespace Kernel |