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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-02-25 03:04:12 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-06-27 17:35:06 +0200
commite31425df3877636c098ec7426ebd2067920715cb (patch)
tree5c0fc518a4ebb8413c491b43a9fdd99450c7bd80 /src/core/hle/kernel/scheduler.h
parentMerge pull request #3396 from FernandoS27/prometheus-1 (diff)
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Diffstat (limited to 'src/core/hle/kernel/scheduler.h')
-rw-r--r--src/core/hle/kernel/scheduler.h94
1 files changed, 56 insertions, 38 deletions
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index 07df33f9c..16655b03f 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -11,6 +11,7 @@
#include "common/common_types.h"
#include "common/multi_level_queue.h"
+#include "common/spin_lock.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/thread.h"
@@ -41,41 +42,17 @@ public:
return thread_list;
}
- /**
- * Add a thread to the suggested queue of a cpu core. Suggested threads may be
- * picked if no thread is scheduled to run on the core.
- */
- void Suggest(u32 priority, std::size_t core, Thread* thread);
-
- /**
- * Remove a thread to the suggested queue of a cpu core. Suggested threads may be
- * picked if no thread is scheduled to run on the core.
- */
- void Unsuggest(u32 priority, std::size_t core, Thread* thread);
-
- /**
- * Add a thread to the scheduling queue of a cpu core. The thread is added at the
- * back the queue in its priority level.
- */
- void Schedule(u32 priority, std::size_t core, Thread* thread);
+ /// Notify the scheduler a thread's status has changed.
+ void AdjustSchedulingOnStatus(Thread* thread, u32 old_flags);
- /**
- * Add a thread to the scheduling queue of a cpu core. The thread is added at the
- * front the queue in its priority level.
- */
- void SchedulePrepend(u32 priority, std::size_t core, Thread* thread);
+ /// Notify the scheduler a thread's priority has changed.
+ void AdjustSchedulingOnPriority(Thread* thread, u32 old_priority);
- /// Reschedule an already scheduled thread based on a new priority
- void Reschedule(u32 priority, std::size_t core, Thread* thread);
-
- /// Unschedules a thread.
- void Unschedule(u32 priority, std::size_t core, Thread* thread);
-
- /// Selects a core and forces it to unload its current thread's context
- void UnloadThread(std::size_t core);
+ /// Notify the scheduler a thread's core and/or affinity mask has changed.
+ void AdjustSchedulingOnAffinity(Thread* thread, u64 old_affinity_mask, s32 old_core);
/**
- * Takes care of selecting the new scheduled thread in three steps:
+ * Takes care of selecting the new scheduled threads in three steps:
*
* 1. First a thread is selected from the top of the priority queue. If no thread
* is obtained then we move to step two, else we are done.
@@ -85,8 +62,10 @@ public:
*
* 3. Third is no suggested thread is found, we do a second pass and pick a running
* thread in another core and swap it with its current thread.
+ *
+ * returns the cores needing scheduling.
*/
- void SelectThread(std::size_t core);
+ u32 SelectThreads();
bool HaveReadyThreads(std::size_t core_id) const {
return !scheduled_queue[core_id].empty();
@@ -149,6 +128,39 @@ private:
/// Unlocks the scheduler, reselects threads, interrupts cores for rescheduling
/// and reschedules current core if needed.
void Unlock();
+
+ void EnableInterruptAndSchedule(u32 cores_pending_reschedule, Core::EmuThreadHandle global_thread);
+
+ /**
+ * Add a thread to the suggested queue of a cpu core. Suggested threads may be
+ * picked if no thread is scheduled to run on the core.
+ */
+ void Suggest(u32 priority, std::size_t core, Thread* thread);
+
+ /**
+ * Remove a thread to the suggested queue of a cpu core. Suggested threads may be
+ * picked if no thread is scheduled to run on the core.
+ */
+ void Unsuggest(u32 priority, std::size_t core, Thread* thread);
+
+ /**
+ * Add a thread to the scheduling queue of a cpu core. The thread is added at the
+ * back the queue in its priority level.
+ */
+ void Schedule(u32 priority, std::size_t core, Thread* thread);
+
+ /**
+ * Add a thread to the scheduling queue of a cpu core. The thread is added at the
+ * front the queue in its priority level.
+ */
+ void SchedulePrepend(u32 priority, std::size_t core, Thread* thread);
+
+ /// Reschedule an already scheduled thread based on a new priority
+ void Reschedule(u32 priority, std::size_t core, Thread* thread);
+
+ /// Unschedules a thread.
+ void Unschedule(u32 priority, std::size_t core, Thread* thread);
+
/**
* Transfers a thread into an specific core. If the destination_core is -1
* it will be unscheduled from its source code and added into its suggested
@@ -174,6 +186,8 @@ private:
std::atomic<s64> scope_lock{};
Core::EmuThreadHandle current_owner{Core::EmuThreadHandle::InvalidHandle()};
+ Common::SpinLock global_list_guard{};
+
/// Lists all thread ids that aren't deleted/etc.
std::vector<std::shared_ptr<Thread>> thread_list;
KernelCore& kernel;
@@ -190,12 +204,6 @@ public:
/// Reschedules to the next available thread (call after current thread is suspended)
void TryDoContextSwitch();
- /// Unloads currently running thread
- void UnloadThread();
-
- /// Select the threads in top of the scheduling multilist.
- void SelectThreads();
-
/// Gets the current running thread
Thread* GetCurrentThread() const;
@@ -209,15 +217,22 @@ public:
return is_context_switch_pending;
}
+ void Initialize();
+
/// Shutdowns the scheduler.
void Shutdown();
+ void OnThreadStart();
+
private:
friend class GlobalScheduler;
/// Switches the CPU's active thread context to that of the specified thread
void SwitchContext();
+ /// When a thread wakes up, it must run this through it's new scheduler
+ void SwitchContextStep2();
+
/**
* Called on every context switch to update the internal timestamp
* This also updates the running time ticks for the given thread and
@@ -233,12 +248,15 @@ private:
std::shared_ptr<Thread> current_thread = nullptr;
std::shared_ptr<Thread> selected_thread = nullptr;
+ std::shared_ptr<Thread> idle_thread = nullptr;
Core::System& system;
u64 last_context_switch_time = 0;
u64 idle_selection_count = 0;
const std::size_t core_id;
+ Common::SpinLock guard{};
+
bool is_context_switch_pending = false;
};