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authorSebastian Valle <subv2112@gmail.com>2017-06-30 00:05:22 +0200
committerGitHub <noreply@github.com>2017-06-30 00:05:22 +0200
commit56d718b2a1d6385c88c2044f780280a5dfbc6072 (patch)
treea74b2c67bde47be93f2b2c3d55292bfbb421985a /src/core/hle/kernel/server_session.h
parentMerge pull request #2809 from wwylele/texture-copy-fix (diff)
parentKernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest. (diff)
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Diffstat (limited to 'src/core/hle/kernel/server_session.h')
-rw-r--r--src/core/hle/kernel/server_session.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 5365605da..f4360ddf3 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -67,20 +67,30 @@ public:
/**
* Handle a sync request from the emulated application.
+ * @param thread Thread that initiated the request.
* @returns ResultCode from the operation.
*/
- ResultCode HandleSyncRequest();
+ ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
std::string name; ///< The name of this session (optional)
- bool signaled; ///< Whether there's new data available to this ServerSession
std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
std::shared_ptr<SessionRequestHandler>
hle_handler; ///< This session's HLE request handler (optional)
+ /// List of threads that are pending a response after a sync request. This list is processed in
+ /// a LIFO manner, thus, the last request will be dispatched first.
+ /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
+ std::vector<SharedPtr<Thread>> pending_requesting_threads;
+
+ /// Thread whose request is currently being handled. A request is considered "handled" when a
+ /// response is sent via svcReplyAndReceive.
+ /// TODO(Subv): Find a better name for this.
+ SharedPtr<Thread> currently_handling;
+
private:
ServerSession();
~ServerSession() override;