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authorbunnei <bunneidev@gmail.com>2015-01-09 04:38:33 +0100
committerbunnei <bunneidev@gmail.com>2015-01-09 04:38:33 +0100
commitd46f6500363024ac58cc23ba706e26d531a6076a (patch)
treeb5818b8b26092f425dccff628517f51fde47aaed /src/core/hle/kernel/timer.cpp
parentMerge pull request #451 from Subv/wut (diff)
parentSVC: Implemented the Timer service calls. (diff)
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Diffstat (limited to 'src/core/hle/kernel/timer.cpp')
-rw-r--r--src/core/hle/kernel/timer.cpp142
1 files changed, 142 insertions, 0 deletions
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
new file mode 100644
index 000000000..7ac669e31
--- /dev/null
+++ b/src/core/hle/kernel/timer.cpp
@@ -0,0 +1,142 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <set>
+
+#include "common/common.h"
+
+#include "core/core_timing.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/timer.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+class Timer : public Object {
+public:
+ std::string GetTypeName() const override { return "Timer"; }
+ std::string GetName() const override { return name; }
+
+ static const HandleType HANDLE_TYPE = HandleType::Timer;
+ HandleType GetHandleType() const override { return HANDLE_TYPE; }
+
+ ResetType reset_type; ///< The ResetType of this timer
+
+ bool signaled; ///< Whether the timer has been signaled or not
+ std::set<Handle> waiting_threads; ///< Threads that are waiting for the timer
+ std::string name; ///< Name of timer (optional)
+
+ u64 initial_delay; ///< The delay until the timer fires for the first time
+ u64 interval_delay; ///< The delay until the timer fires after the first time
+
+ ResultVal<bool> WaitSynchronization() override {
+ bool wait = !signaled;
+ if (wait) {
+ waiting_threads.insert(GetCurrentThreadHandle());
+ Kernel::WaitCurrentThread(WAITTYPE_TIMER, GetHandle());
+ }
+ return MakeResult<bool>(wait);
+ }
+};
+
+/**
+ * Creates a timer.
+ * @param handle Reference to handle for the newly created timer
+ * @param reset_type ResetType describing how to create timer
+ * @param name Optional name of timer
+ * @return Newly created Timer object
+ */
+Timer* CreateTimer(Handle& handle, const ResetType reset_type, const std::string& name) {
+ Timer* timer = new Timer;
+
+ handle = Kernel::g_handle_table.Create(timer).ValueOr(INVALID_HANDLE);
+
+ timer->reset_type = reset_type;
+ timer->signaled = false;
+ timer->name = name;
+ timer->initial_delay = 0;
+ timer->interval_delay = 0;
+ return timer;
+}
+
+ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name) {
+ CreateTimer(*handle, reset_type, name);
+ return RESULT_SUCCESS;
+}
+
+ResultCode ClearTimer(Handle handle) {
+ Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
+
+ if (timer == nullptr)
+ return InvalidHandle(ErrorModule::Kernel);
+
+ timer->signaled = false;
+ return RESULT_SUCCESS;
+}
+
+/// The event type of the generic timer callback event
+static int TimerCallbackEventType = -1;
+
+/// The timer callback event, called when a timer is fired
+static void TimerCallback(u64 timer_handle, int cycles_late) {
+ Timer* timer = Kernel::g_handle_table.Get<Timer>(timer_handle);
+
+ if (timer == nullptr) {
+ LOG_CRITICAL(Kernel, "Callback fired for invalid timer %u", timer_handle);
+ return;
+ }
+
+ LOG_TRACE(Kernel, "Timer %u fired", timer_handle);
+
+ timer->signaled = true;
+
+ // Resume all waiting threads
+ for (Handle thread : timer->waiting_threads)
+ ResumeThreadFromWait(thread);
+
+ timer->waiting_threads.clear();
+
+ if (timer->reset_type == RESETTYPE_ONESHOT)
+ timer->signaled = false;
+
+ if (timer->interval_delay != 0) {
+ // Reschedule the timer with the interval delay
+ u64 interval_microseconds = timer->interval_delay / 1000;
+ CoreTiming::ScheduleEvent(usToCycles(interval_microseconds) - cycles_late,
+ TimerCallbackEventType, timer_handle);
+ }
+}
+
+ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
+ Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
+
+ if (timer == nullptr)
+ return InvalidHandle(ErrorModule::Kernel);
+
+ timer->initial_delay = initial;
+ timer->interval_delay = interval;
+
+ u64 initial_microseconds = initial / 1000;
+ CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), TimerCallbackEventType, handle);
+ return RESULT_SUCCESS;
+}
+
+ResultCode CancelTimer(Handle handle) {
+ Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
+
+ if (timer == nullptr)
+ return InvalidHandle(ErrorModule::Kernel);
+
+ CoreTiming::UnscheduleEvent(TimerCallbackEventType, handle);
+ return RESULT_SUCCESS;
+}
+
+void TimersInit() {
+ TimerCallbackEventType = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
+}
+
+void TimersShutdown() {
+}
+
+} // namespace