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authorLioncash <mathew1800@gmail.com>2018-08-28 18:30:33 +0200
committerLioncash <mathew1800@gmail.com>2018-08-29 04:31:51 +0200
commit0cbcd6ec9aeeafc298fe2e6e4ac10d68bb7267c5 (patch)
tree2d7bb143d490c3984bff6deda426b818bf27d552 /src/core/hle/service/audio
parentMerge pull request #1193 from lioncash/priv (diff)
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Diffstat (limited to 'src/core/hle/service/audio')
-rw-r--r--src/core/hle/service/audio/audout_u.cpp4
-rw-r--r--src/core/hle/service/audio/audren_u.cpp8
2 files changed, 8 insertions, 4 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index ce709ccf4..5f370bbdf 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -47,7 +47,9 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
- buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
+ auto& kernel = Core::System::GetInstance().Kernel();
+ buffer_event =
+ Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
"IAudioOut", [=]() { buffer_event->Signal(); });
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 9e75eb3a6..016db7c82 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -35,8 +35,9 @@ public:
};
RegisterHandlers(functions);
+ auto& kernel = Core::System::GetInstance().Kernel();
system_event =
- Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
+ Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
}
@@ -121,8 +122,9 @@ public:
};
RegisterHandlers(functions);
- buffer_event =
- Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
+ auto& kernel = Core::System::GetInstance().Kernel();
+ buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
+ "IAudioOutBufferReleasedEvent");
}
private: