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authorDavid Marcec <dmarcecguzman@gmail.com>2018-10-18 05:11:15 +0200
committerZach Hilman <zachhilman@gmail.com>2018-11-19 05:21:33 +0100
commitbeab38601badd54930881858b4a021fe76a92b39 (patch)
tree1e385dee587c3b7b09d191a11c425983ec659b84 /src/core/hle/service/hid/controllers/npad.cpp
parentMerge pull request #1717 from FreddyFunk/swizzle-gob (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp287
1 files changed, 168 insertions, 119 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 205e4fd14..5b0ca57f8 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -164,6 +164,57 @@ void Controller_NPad::OnLoadInputDevices() {
void Controller_NPad::OnRelease() {}
+void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
+ const auto controller_idx = NPadIdToIndex(npad_id);
+ const auto controller_type = connected_controllers[controller_idx].type;
+ if (!connected_controllers[controller_idx].is_connected) {
+ return;
+ }
+ auto& pad_state = npad_pad_states[controller_idx].pad_states;
+ auto& lstick_entry = npad_pad_states[controller_idx].l_stick;
+ auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
+ using namespace Settings::NativeButton;
+ pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
+
+ const auto [stick_l_x_f, stick_l_y_f] =
+ sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
+ const auto [stick_r_x_f, stick_r_y_f] =
+ sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
+ lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
+ lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
+ rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
+ rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+}
+
void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (!IsControllerActivated())
return;
@@ -199,97 +250,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
continue;
}
-
- // Pad states
- ControllerPadState pad_state{};
- using namespace Settings::NativeButton;
- pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
-
- AnalogPosition lstick_entry{};
- AnalogPosition rstick_entry{};
-
- const auto [stick_l_x_f, stick_l_y_f] =
- sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
- const auto [stick_r_x_f, stick_r_y_f] =
- sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
- lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
- lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
- rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
- rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
-
- if (controller_type == NPadControllerType::JoyLeft ||
- controller_type == NPadControllerType::JoyRight) {
- if (npad.properties.is_horizontal) {
- ControllerPadState state{};
- AnalogPosition temp_lstick_entry{};
- AnalogPosition temp_rstick_entry{};
- if (controller_type == NPadControllerType::JoyLeft) {
- state.d_down.Assign(pad_state.d_left.Value());
- state.d_left.Assign(pad_state.d_up.Value());
- state.d_right.Assign(pad_state.d_down.Value());
- state.d_up.Assign(pad_state.d_right.Value());
- state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
- state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
-
- state.zl.Assign(pad_state.zl.Value());
- state.plus.Assign(pad_state.minus.Value());
-
- temp_lstick_entry = lstick_entry;
- temp_rstick_entry = rstick_entry;
- std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
- std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
- temp_lstick_entry.y *= -1;
- } else if (controller_type == NPadControllerType::JoyRight) {
- state.x.Assign(pad_state.a.Value());
- state.a.Assign(pad_state.b.Value());
- state.b.Assign(pad_state.y.Value());
- state.y.Assign(pad_state.b.Value());
-
- state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
- state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
- state.zr.Assign(pad_state.zr.Value());
- state.plus.Assign(pad_state.plus.Value());
-
- temp_lstick_entry = lstick_entry;
- temp_rstick_entry = rstick_entry;
- std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
- std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
- temp_rstick_entry.x *= -1;
- }
- pad_state.raw = state.raw;
- lstick_entry = temp_lstick_entry;
- rstick_entry = temp_rstick_entry;
- }
- }
+ const u32 npad_index = static_cast<u32>(i);
+ RequestPadStateUpdate(npad_index);
+ auto& pad_state = npad_pad_states[npad_index];
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
@@ -304,7 +267,45 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
if (hold_type == NpadHoldType::Horizontal) {
- // TODO(ogniK): Remap buttons for different orientations
+ ControllerPadState state{};
+ AnalogPosition temp_lstick_entry{};
+ AnalogPosition temp_rstick_entry{};
+ if (controller_type == NPadControllerType::JoyLeft) {
+ state.d_down.Assign(pad_state.pad_states.d_left.Value());
+ state.d_left.Assign(pad_state.pad_states.d_up.Value());
+ state.d_right.Assign(pad_state.pad_states.d_down.Value());
+ state.d_up.Assign(pad_state.pad_states.d_right.Value());
+ state.l.Assign(pad_state.pad_states.l.Value() | pad_state.pad_states.sl.Value());
+ state.r.Assign(pad_state.pad_states.r.Value() | pad_state.pad_states.sr.Value());
+
+ state.zl.Assign(pad_state.pad_states.zl.Value());
+ state.plus.Assign(pad_state.pad_states.minus.Value());
+
+ temp_lstick_entry = pad_state.l_stick;
+ temp_rstick_entry = pad_state.r_stick;
+ std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
+ std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
+ temp_lstick_entry.y *= -1;
+ } else if (controller_type == NPadControllerType::JoyRight) {
+ state.x.Assign(pad_state.pad_states.a.Value());
+ state.a.Assign(pad_state.pad_states.b.Value());
+ state.b.Assign(pad_state.pad_states.y.Value());
+ state.y.Assign(pad_state.pad_states.b.Value());
+
+ state.l.Assign(pad_state.pad_states.l.Value() | pad_state.pad_states.sl.Value());
+ state.r.Assign(pad_state.pad_states.r.Value() | pad_state.pad_states.sr.Value());
+ state.zr.Assign(pad_state.pad_states.zr.Value());
+ state.plus.Assign(pad_state.pad_states.plus.Value());
+
+ temp_lstick_entry = pad_state.l_stick;
+ temp_rstick_entry = pad_state.r_stick;
+ std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
+ std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
+ temp_rstick_entry.x *= -1;
+ }
+ pad_state.pad_states.raw = state.raw;
+ pad_state.l_stick = temp_lstick_entry;
+ pad_state.r_stick = temp_rstick_entry;
}
libnx_entry.connection_status.raw = 0;
@@ -316,9 +317,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
handheld_entry.connection_status.IsLeftJoyWired.Assign(1);
handheld_entry.connection_status.IsRightJoyWired.Assign(1);
- handheld_entry.pad_states.raw = pad_state.raw;
- handheld_entry.l_stick = lstick_entry;
- handheld_entry.r_stick = rstick_entry;
+ handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ handheld_entry.pad.l_stick = pad_state.l_stick;
+ handheld_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
@@ -339,17 +340,17 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
left_entry.connection_status.raw = 0;
left_entry.connection_status.IsConnected.Assign(1);
- left_entry.pad_states.raw = pad_state.raw;
- left_entry.l_stick = lstick_entry;
- left_entry.r_stick = rstick_entry;
+ left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ left_entry.pad.l_stick = pad_state.l_stick;
+ left_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
right_entry.connection_status.IsConnected.Assign(1);
- right_entry.pad_states.raw = pad_state.raw;
- right_entry.l_stick = lstick_entry;
- right_entry.r_stick = rstick_entry;
+ right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ right_entry.pad.l_stick = pad_state.l_stick;
+ right_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
@@ -357,26 +358,26 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
pokeball_entry.connection_status.IsConnected.Assign(1);
pokeball_entry.connection_status.IsWired.Assign(1);
- pokeball_entry.pad_states.raw = pad_state.raw;
- pokeball_entry.l_stick = lstick_entry;
- pokeball_entry.r_stick = rstick_entry;
+ pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ pokeball_entry.pad.l_stick = pad_state.l_stick;
+ pokeball_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::ProController:
main_controller.connection_status.raw = 0;
main_controller.connection_status.IsConnected.Assign(1);
main_controller.connection_status.IsWired.Assign(1);
- main_controller.pad_states.raw = pad_state.raw;
- main_controller.l_stick = lstick_entry;
- main_controller.r_stick = rstick_entry;
+ main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
+ main_controller.pad.l_stick = pad_state.l_stick;
+ main_controller.pad.r_stick = pad_state.r_stick;
break;
}
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
// any controllers.
- libnx_entry.pad_states.raw = pad_state.raw;
- libnx_entry.l_stick = lstick_entry;
- libnx_entry.r_stick = rstick_entry;
+ libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ libnx_entry.pad.l_stick = pad_state.l_stick;
+ libnx_entry.pad.r_stick = pad_state.r_stick;
}
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
shared_memory_entries.size() * sizeof(NPadEntry));
@@ -450,15 +451,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
return;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
- std::size_t controller_pos = i;
- // Handheld controller conversion
- if (controller_pos == NPAD_HANDHELD) {
- controller_pos = 8;
- }
- // Unknown controller conversion
- if (controller_pos == NPAD_UNKNOWN) {
- controller_pos = 9;
- }
+ std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
if (connected_controllers[controller_pos].is_connected) {
// TODO(ogniK): Vibrate the physical controller
}
@@ -477,6 +470,51 @@ Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() cons
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
+
+std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
+ switch (npad_id) {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ return static_cast<std::size_t>(npad_id);
+ case 8:
+ case 32:
+ return 8;
+ case 9:
+ case 16:
+ return 9;
+ default:
+ UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id);
+ return 0;
+ }
+}
+
+u32 Controller_NPad::IndexToNPad(std::size_t index) {
+ switch (index) {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ return static_cast<u32>(index);
+ case 8:
+ return 32;
+ case 9:
+ return 16;
+ default:
+ UNIMPLEMENTED_MSG("Unknown npad index {}", index);
+ return 0;
+ };
+}
+
void Controller_NPad::AddNewController(NPadControllerType controller) {
if (controller == NPadControllerType::Handheld) {
connected_controllers[8] = {controller, true};
@@ -495,6 +533,17 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
InitNewlyAddedControler(controller_id);
}
+void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
+ if (controller == NPadControllerType::Handheld) {
+ connected_controllers[8] = {controller, true};
+ InitNewlyAddedControler(8);
+ return;
+ }
+ const size_t controller_id = static_cast<std::size_t>(npad_id);
+ connected_controllers[controller_id] = {controller, true};
+ InitNewlyAddedControler(controller_id);
+}
+
void Controller_NPad::ConnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
}