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authorgerman <german@thesoftwareartisans.com>2020-09-03 02:59:34 +0200
committergerman <german@thesoftwareartisans.com>2020-09-05 04:48:13 +0200
commit0774b17846fc7bd12bfe329fbaed6524d96c81cb (patch)
tree66322913f15800647404a33051d99454546eaa11 /src/core/hle/service/hid
parentconfigure_input_player: Show/hide motion buttons based on the controller (diff)
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Diffstat (limited to 'src/core/hle/service/hid')
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/npad.h10
2 files changed, 8 insertions, 7 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 9701318b5..2e06372a4 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -251,7 +251,7 @@ void Controller_NPad::OnLoadInputDevices() {
sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>);
std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END,
- motions[i].begin(), Input::CreateDevice<Input::RealMotionDevice>);
+ motions[i].begin(), Input::CreateDevice<Input::MotionDevice>);
}
}
@@ -397,7 +397,8 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
std::tie(motion_devices[e].accel, motion_devices[e].gyro,
motion_devices[e].rotation, motion_devices[e].orientation) =
device->GetStatus();
- sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 1.0f;
+ sixaxis_at_rest =
+ sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.00005f;
}
}
}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 99d7e459a..7b07d2e8b 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -299,9 +299,9 @@ private:
struct MotionDevice {
Common::Vec3f accel;
- Common::Vec3f gyro{};
+ Common::Vec3f gyro;
Common::Vec3f rotation;
- std::array<Common::Vec3f, 3> orientation{};
+ std::array<Common::Vec3f, 3> orientation;
};
struct NPadEntry {
@@ -358,9 +358,9 @@ private:
using StickArray = std::array<
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
10>;
- using MotionArray = std::array<std::array<std::unique_ptr<Input::RealMotionDevice>,
- Settings::NativeMotion::NUM_MOTION_HID>,
- 10>;
+ using MotionArray = std::array<
+ std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTION_HID>,
+ 10>;
ButtonArray buttons;
StickArray sticks;
MotionArray motions;