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authorTony Wasserka <neobrainx@gmail.com>2014-08-12 13:55:41 +0200
committerTony Wasserka <neobrainx@gmail.com>2014-08-12 13:55:41 +0200
commit36cabe35cc15a6590f5d18be695ae505a946cb06 (patch)
tree241e6d8b36e6ab9921ef7afb71e7350e52862e2a /src/core/hle
parentMerge pull request #38 from neobrain/replace_registerset (diff)
parentPica: Add basic rasterizer. (diff)
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Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/service/gsp.cpp31
1 files changed, 20 insertions, 11 deletions
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
index 08e65612e..635f50a53 100644
--- a/src/core/hle/service/gsp.cpp
+++ b/src/core/hle/service/gsp.cpp
@@ -32,7 +32,7 @@ static inline u8* GetCommandBuffer(u32 thread_id) {
if (0 == g_shared_memory)
return nullptr;
- return Kernel::GetSharedMemoryPointer(g_shared_memory,
+ return Kernel::GetSharedMemoryPointer(g_shared_memory,
0x800 + (thread_id * sizeof(CommandBuffer)));
}
@@ -173,7 +173,7 @@ void ExecuteCommand(const Command& command) {
case CommandId::SET_COMMAND_LIST_LAST:
{
auto& params = command.set_command_list_last;
- WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), params.address >> 3);
+ WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), Memory::VirtualToPhysicalAddress(params.address) >> 3);
WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size >> 3);
// TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
@@ -193,20 +193,28 @@ void ExecuteCommand(const Command& command) {
case CommandId::SET_MEMORY_FILL:
{
auto& params = command.memory_fill;
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), params.start1 >> 3);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), params.end1 >> 3);
+ WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), Memory::VirtualToPhysicalAddress(params.start1) >> 3);
+ WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), Memory::VirtualToPhysicalAddress(params.end1) >> 3);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].size), params.end1 - params.start1);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].value), params.value1);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), params.start2 >> 3);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), params.end2 >> 3);
+ WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), Memory::VirtualToPhysicalAddress(params.start2) >> 3);
+ WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2);
break;
}
- // TODO: Check if texture copies are implemented correctly..
case CommandId::SET_DISPLAY_TRANSFER:
+ {
+ auto& params = command.image_copy;
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
+
// TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to
// work well enough for running demos. Need to figure out how these all work and trigger
// them correctly.
@@ -216,18 +224,19 @@ void ExecuteCommand(const Command& command) {
SignalInterrupt(InterruptId::P3D);
SignalInterrupt(InterruptId::DMA);
break;
+ }
+ // TODO: Check if texture copies are implemented correctly..
case CommandId::SET_TEXTURE_COPY:
{
auto& params = command.image_copy;
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), params.in_buffer_address >> 3);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), params.out_buffer_address >> 3);
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
+ WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
- // TODO: Should this only be ORed with 1 for texture copies?
- // trigger transfer
+ // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
break;
}