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author | bunnei <bunneidev@gmail.com> | 2018-01-20 22:26:20 +0100 |
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committer | GitHub <noreply@github.com> | 2018-01-20 22:26:20 +0100 |
commit | ff883cc56382425d4c4f572ff659ec7df6fc2cec (patch) | |
tree | 3b7e44f33dac0384d412fed61de3c5ad40db137d /src/core/loader/deconstructed_rom_directory.cpp | |
parent | Port citra #3352 to yuzu (#103) (diff) | |
parent | loader: Clean up ctors and includes. (diff) | |
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Diffstat (limited to 'src/core/loader/deconstructed_rom_directory.cpp')
-rw-r--r-- | src/core/loader/deconstructed_rom_directory.cpp | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp new file mode 100644 index 000000000..086ec11c8 --- /dev/null +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -0,0 +1,106 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/common_funcs.h" +#include "common/common_paths.h" +#include "common/file_util.h" +#include "common/logging/log.h" +#include "common/string_util.h" +#include "core/hle/kernel/process.h" +#include "core/hle/kernel/resource_limit.h" +#include "core/loader/deconstructed_rom_directory.h" +#include "core/loader/nso.h" +#include "core/memory.h" + +namespace Loader { + +AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileUtil::IOFile&& file, + std::string filepath) + : AppLoader(std::move(file)), filepath(std::move(filepath)) {} + +FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& file, + const std::string& filepath) { + bool is_main_found{}; + bool is_rtld_found{}; + bool is_sdk_found{}; + + const auto callback = [&](unsigned* num_entries_out, const std::string& directory, + const std::string& virtual_name) -> bool { + + // Skip directories + std::string physical_name = directory + virtual_name; + if (FileUtil::IsDirectory(physical_name)) { + return true; + } + + // Verify filename + if (Common::ToLower(virtual_name) == "main") { + is_main_found = true; + } else if (Common::ToLower(virtual_name) == "rtld") { + is_rtld_found = true; + } else if (Common::ToLower(virtual_name) == "sdk") { + is_sdk_found = true; + } else { + // Contrinue searching + return true; + } + + // Verify file is an NSO + FileUtil::IOFile file(physical_name, "rb"); + if (AppLoader_NSO::IdentifyType(file, physical_name) != FileType::NSO) { + return false; + } + + // We are done if we've found and verified all required NSOs + return !(is_main_found && is_rtld_found && is_sdk_found); + }; + + // Search the directory recursively, looking for the required modules + const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP; + FileUtil::ForeachDirectoryEntry(nullptr, directory, callback); + + if (is_main_found && is_rtld_found && is_sdk_found) { + return FileType::DeconstructedRomDirectory; + } + + return FileType::Error; +} + +ResultStatus AppLoader_DeconstructedRomDirectory::Load( + Kernel::SharedPtr<Kernel::Process>& process) { + if (is_loaded) { + return ResultStatus::ErrorAlreadyLoaded; + } + if (!file.IsOpen()) { + return ResultStatus::Error; + } + + process = Kernel::Process::Create("main"); + + // Load NSO modules + VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR}; + for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3", + "subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) { + const std::string path = + filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP + module; + const VAddr load_addr = next_load_addr; + next_load_addr = AppLoader_NSO::LoadModule(path, load_addr); + if (next_load_addr) { + LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", module, load_addr); + } else { + next_load_addr = load_addr; + } + } + + process->svc_access_mask.set(); + process->address_mappings = default_address_mappings; + process->resource_limit = + Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); + process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE); + + is_loaded = true; + return ResultStatus::Success; +} + +} // namespace Loader |