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author | Narr the Reg <juangerman-13@hotmail.com> | 2024-01-05 03:37:43 +0100 |
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committer | Narr the Reg <juangerman-13@hotmail.com> | 2024-01-05 18:41:15 +0100 |
commit | ee847f8ff0b1b0aec39c1b78c010bc0c08a0a613 (patch) | |
tree | 3b95cbb74be05f0ce7a007353f1f9f95e1ed3901 /src/hid_core/frontend/input_interpreter.cpp | |
parent | Merge pull request #12437 from ameerj/gl-amd-fixes (diff) | |
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Diffstat (limited to 'src/hid_core/frontend/input_interpreter.cpp')
-rw-r--r-- | src/hid_core/frontend/input_interpreter.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/hid_core/frontend/input_interpreter.cpp b/src/hid_core/frontend/input_interpreter.cpp new file mode 100644 index 000000000..b6c8d8c5d --- /dev/null +++ b/src/hid_core/frontend/input_interpreter.cpp @@ -0,0 +1,64 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/core.h" +#include "core/hle/service/hid/hid_server.h" +#include "core/hle/service/sm/sm.h" +#include "hid_core/frontend/input_interpreter.h" +#include "hid_core/hid_types.h" +#include "hid_core/resource_manager.h" +#include "hid_core/resources/npad/npad.h" + +InputInterpreter::InputInterpreter(Core::System& system) + : npad{system.ServiceManager() + .GetService<Service::HID::IHidServer>("hid") + ->GetResourceManager() + ->GetNpad()} { + ResetButtonStates(); +} + +InputInterpreter::~InputInterpreter() = default; + +void InputInterpreter::PollInput() { + if (npad == nullptr) { + return; + } + const auto button_state = npad->GetAndResetPressState(); + + previous_index = current_index; + current_index = (current_index + 1) % button_states.size(); + + button_states[current_index] = button_state; +} + +void InputInterpreter::ResetButtonStates() { + previous_index = 0; + current_index = 0; + + button_states[0] = Core::HID::NpadButton::All; + + for (std::size_t i = 1; i < button_states.size(); ++i) { + button_states[i] = Core::HID::NpadButton::None; + } +} + +bool InputInterpreter::IsButtonPressed(Core::HID::NpadButton button) const { + return True(button_states[current_index] & button); +} + +bool InputInterpreter::IsButtonPressedOnce(Core::HID::NpadButton button) const { + const bool current_press = True(button_states[current_index] & button); + const bool previous_press = True(button_states[previous_index] & button); + + return current_press && !previous_press; +} + +bool InputInterpreter::IsButtonHeld(Core::HID::NpadButton button) const { + Core::HID::NpadButton held_buttons{button_states[0]}; + + for (std::size_t i = 1; i < button_states.size(); ++i) { + held_buttons &= button_states[i]; + } + + return True(held_buttons & button); +} |