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authorLioncash <mathew1800@gmail.com>2021-12-13 16:18:02 +0100
committerLioncash <mathew1800@gmail.com>2021-12-13 16:18:04 +0100
commita9d39b68952bf3ce9607a5947f056eb990e2b430 (patch)
tree03c083b4c17c1d8365177f73065c410207305222 /src/input_common/input_engine.cpp
parentinput_engine: Avoid redundant map lookups (diff)
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Diffstat (limited to 'src/input_common/input_engine.cpp')
-rw-r--r--src/input_common/input_engine.cpp20
1 files changed, 5 insertions, 15 deletions
diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp
index a4a07d4ac..9c17ca4f7 100644
--- a/src/input_common/input_engine.cpp
+++ b/src/input_common/input_engine.cpp
@@ -10,41 +10,31 @@ namespace InputCommon {
void InputEngine::PreSetController(const PadIdentifier& identifier) {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
- controller_list.insert_or_assign(identifier, ControllerData{});
- }
+ controller_list.try_emplace(identifier);
}
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.buttons.contains(button)) {
- controller.buttons.insert_or_assign(button, false);
- }
+ controller.buttons.try_emplace(button, false);
}
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.hat_buttons.contains(button)) {
- controller.hat_buttons.insert_or_assign(button, u8{0});
- }
+ controller.hat_buttons.try_emplace(button, u8{0});
}
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.axes.contains(axis)) {
- controller.axes.insert_or_assign(axis, 0.0f);
- }
+ controller.axes.try_emplace(axis, 0.0f);
}
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.motions.contains(motion)) {
- controller.motions.insert_or_assign(motion, BasicMotion{});
- }
+ controller.motions.try_emplace(motion);
}
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {