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authorliamwhite <liamwhite@users.noreply.github.com>2023-02-18 22:25:48 +0100
committerGitHub <noreply@github.com>2023-02-18 22:25:48 +0100
commite531d1fae986addc7253e14bcc569c38ab50ccb0 (patch)
tree82b68c763271ac1d15112a536136f7462cacadfb /src/input_common/input_mapping.cpp
parentMerge pull request #9825 from liamwhite/object-name (diff)
parentinput_common: Split mouse input into individual devices (diff)
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Diffstat (limited to 'src/input_common/input_mapping.cpp')
-rw-r--r--src/input_common/input_mapping.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp
index d6e49d2c5..6990a86b9 100644
--- a/src/input_common/input_mapping.cpp
+++ b/src/input_common/input_mapping.cpp
@@ -194,6 +194,10 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
if (data.engine == "keyboard" && data.pad.port != 0) {
return false;
}
+ // Only port 0 can be mapped on the mouse
+ if (data.engine == "mouse" && data.pad.port != 0) {
+ return false;
+ }
// To prevent mapping with two devices we disable any UDP except motion
if (!Settings::values.enable_udp_controller && data.engine == "cemuhookudp" &&
data.type != EngineInputType::Motion) {