summaryrefslogtreecommitdiffstats
path: root/src/input_common/motion_from_button.cpp
diff options
context:
space:
mode:
authorLevi <L3ehunin@gmail.com>2021-01-11 06:09:56 +0100
committerLevi <L3ehunin@gmail.com>2021-01-11 06:09:56 +0100
commit7a3c884e39fccfbb498b855080bffabc9ce2e7f1 (patch)
tree5056f9406dec188439cb0deb87603498243a9412 /src/input_common/motion_from_button.cpp
parentMore forgetting... duh (diff)
parentMerge pull request #5229 from Morph1984/fullscreen-opt (diff)
downloadyuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar
yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar.gz
yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar.bz2
yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar.lz
yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar.xz
yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar.zst
yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.zip
Diffstat (limited to 'src/input_common/motion_from_button.cpp')
-rw-r--r--src/input_common/motion_from_button.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/input_common/motion_from_button.cpp b/src/input_common/motion_from_button.cpp
new file mode 100644
index 000000000..29045a673
--- /dev/null
+++ b/src/input_common/motion_from_button.cpp
@@ -0,0 +1,34 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "input_common/motion_from_button.h"
+#include "input_common/motion_input.h"
+
+namespace InputCommon {
+
+class MotionKey final : public Input::MotionDevice {
+public:
+ using Button = std::unique_ptr<Input::ButtonDevice>;
+
+ explicit MotionKey(Button key_) : key(std::move(key_)) {}
+
+ Input::MotionStatus GetStatus() const override {
+
+ if (key->GetStatus()) {
+ return motion.GetRandomMotion(2, 6);
+ }
+ return motion.GetRandomMotion(0, 0);
+ }
+
+private:
+ Button key;
+ InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
+};
+
+std::unique_ptr<Input::MotionDevice> MotionFromButton::Create(const Common::ParamPackage& params) {
+ auto key = Input::CreateDevice<Input::ButtonDevice>(params.Serialize());
+ return std::make_unique<MotionKey>(std::move(key));
+}
+
+} // namespace InputCommon