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authorbunnei <bunneidev@gmail.com>2021-04-15 01:07:40 +0200
committerbunnei <bunneidev@gmail.com>2021-04-15 01:24:03 +0200
commita4c6712a4be249bf668df7f0ff83a0a5236283b2 (patch)
treef05e183692b6b1e4096d285fb77db50f048ae82d /src/input_common/settings.h
parentcore: settings: Add setting for debug assertions and disable by default. (diff)
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Diffstat (limited to 'src/input_common/settings.h')
-rw-r--r--src/input_common/settings.h372
1 files changed, 0 insertions, 372 deletions
diff --git a/src/input_common/settings.h b/src/input_common/settings.h
deleted file mode 100644
index a59f5d461..000000000
--- a/src/input_common/settings.h
+++ /dev/null
@@ -1,372 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <string>
-#include "common/common_types.h"
-
-namespace Settings {
-namespace NativeButton {
-enum Values : int {
- A,
- B,
- X,
- Y,
- LStick,
- RStick,
- L,
- R,
- ZL,
- ZR,
- Plus,
- Minus,
-
- DLeft,
- DUp,
- DRight,
- DDown,
-
- SL,
- SR,
-
- Home,
- Screenshot,
-
- NumButtons,
-};
-
-constexpr int BUTTON_HID_BEGIN = A;
-constexpr int BUTTON_NS_BEGIN = Home;
-
-constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
-constexpr int BUTTON_NS_END = NumButtons;
-
-constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
-constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
-
-extern const std::array<const char*, NumButtons> mapping;
-
-} // namespace NativeButton
-
-namespace NativeAnalog {
-enum Values : int {
- LStick,
- RStick,
-
- NumAnalogs,
-};
-
-constexpr int STICK_HID_BEGIN = LStick;
-constexpr int STICK_HID_END = NumAnalogs;
-constexpr int NUM_STICKS_HID = NumAnalogs;
-
-extern const std::array<const char*, NumAnalogs> mapping;
-} // namespace NativeAnalog
-
-namespace NativeVibration {
-enum Values : int {
- LeftVibrationDevice,
- RightVibrationDevice,
-
- NumVibrations,
-};
-
-constexpr int VIBRATION_HID_BEGIN = LeftVibrationDevice;
-constexpr int VIBRATION_HID_END = NumVibrations;
-constexpr int NUM_VIBRATIONS_HID = NumVibrations;
-
-extern const std::array<const char*, NumVibrations> mapping;
-}; // namespace NativeVibration
-
-namespace NativeMotion {
-enum Values : int {
- MotionLeft,
- MotionRight,
-
- NumMotions,
-};
-
-constexpr int MOTION_HID_BEGIN = MotionLeft;
-constexpr int MOTION_HID_END = NumMotions;
-constexpr int NUM_MOTIONS_HID = NumMotions;
-
-extern const std::array<const char*, NumMotions> mapping;
-} // namespace NativeMotion
-
-namespace NativeMouseButton {
-enum Values {
- Left,
- Right,
- Middle,
- Forward,
- Back,
-
- NumMouseButtons,
-};
-
-constexpr int MOUSE_HID_BEGIN = Left;
-constexpr int MOUSE_HID_END = NumMouseButtons;
-constexpr int NUM_MOUSE_HID = NumMouseButtons;
-
-extern const std::array<const char*, NumMouseButtons> mapping;
-} // namespace NativeMouseButton
-
-namespace NativeKeyboard {
-enum Keys {
- None,
- Error,
-
- A = 4,
- B,
- C,
- D,
- E,
- F,
- G,
- H,
- I,
- J,
- K,
- L,
- M,
- N,
- O,
- P,
- Q,
- R,
- S,
- T,
- U,
- V,
- W,
- X,
- Y,
- Z,
- N1,
- N2,
- N3,
- N4,
- N5,
- N6,
- N7,
- N8,
- N9,
- N0,
- Enter,
- Escape,
- Backspace,
- Tab,
- Space,
- Minus,
- Equal,
- LeftBrace,
- RightBrace,
- Backslash,
- Tilde,
- Semicolon,
- Apostrophe,
- Grave,
- Comma,
- Dot,
- Slash,
- CapsLockKey,
-
- F1,
- F2,
- F3,
- F4,
- F5,
- F6,
- F7,
- F8,
- F9,
- F10,
- F11,
- F12,
-
- SystemRequest,
- ScrollLockKey,
- Pause,
- Insert,
- Home,
- PageUp,
- Delete,
- End,
- PageDown,
- Right,
- Left,
- Down,
- Up,
-
- NumLockKey,
- KPSlash,
- KPAsterisk,
- KPMinus,
- KPPlus,
- KPEnter,
- KP1,
- KP2,
- KP3,
- KP4,
- KP5,
- KP6,
- KP7,
- KP8,
- KP9,
- KP0,
- KPDot,
-
- Key102,
- Compose,
- Power,
- KPEqual,
-
- F13,
- F14,
- F15,
- F16,
- F17,
- F18,
- F19,
- F20,
- F21,
- F22,
- F23,
- F24,
-
- Open,
- Help,
- Properties,
- Front,
- Stop,
- Repeat,
- Undo,
- Cut,
- Copy,
- Paste,
- Find,
- Mute,
- VolumeUp,
- VolumeDown,
- CapsLockActive,
- NumLockActive,
- ScrollLockActive,
- KPComma,
-
- KPLeftParenthesis,
- KPRightParenthesis,
-
- LeftControlKey = 0xE0,
- LeftShiftKey,
- LeftAltKey,
- LeftMetaKey,
- RightControlKey,
- RightShiftKey,
- RightAltKey,
- RightMetaKey,
-
- MediaPlayPause,
- MediaStopCD,
- MediaPrevious,
- MediaNext,
- MediaEject,
- MediaVolumeUp,
- MediaVolumeDown,
- MediaMute,
- MediaWebsite,
- MediaBack,
- MediaForward,
- MediaStop,
- MediaFind,
- MediaScrollUp,
- MediaScrollDown,
- MediaEdit,
- MediaSleep,
- MediaCoffee,
- MediaRefresh,
- MediaCalculator,
-
- NumKeyboardKeys,
-};
-
-static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
-
-enum Modifiers {
- LeftControl,
- LeftShift,
- LeftAlt,
- LeftMeta,
- RightControl,
- RightShift,
- RightAlt,
- RightMeta,
- CapsLock,
- ScrollLock,
- NumLock,
-
- NumKeyboardMods,
-};
-
-constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
-constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
-constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
-
-constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
-constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
-constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
-
-} // namespace NativeKeyboard
-
-using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
-using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
-using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
-using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
-
-using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
-using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
-using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
-
-constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
-constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
-constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
-constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
-
-enum class ControllerType {
- ProController,
- DualJoyconDetached,
- LeftJoycon,
- RightJoycon,
- Handheld,
- GameCube,
-};
-
-struct PlayerInput {
- bool connected;
- ControllerType controller_type;
- ButtonsRaw buttons;
- AnalogsRaw analogs;
- VibrationsRaw vibrations;
- MotionsRaw motions;
-
- bool vibration_enabled;
- int vibration_strength;
-
- u32 body_color_left;
- u32 body_color_right;
- u32 button_color_left;
- u32 button_color_right;
-};
-
-struct TouchscreenInput {
- bool enabled;
- std::string device;
-
- u32 finger;
- u32 diameter_x;
- u32 diameter_y;
- u32 rotation_angle;
-};
-} // namespace Settings