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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 21:58:16 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 23:32:17 +0200
commitb91b76df4fe27d781bd95ddb89b78ff54df57029 (patch)
treeabd3de5c02b036ec936a70599e496ba1d45d7849 /src/input_common/touch_from_button.cpp
parentconfiguration: Defer to common/settings for per-game settings defaults (diff)
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Diffstat (limited to 'src/input_common/touch_from_button.cpp')
-rw-r--r--src/input_common/touch_from_button.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
index 5b24fd8bf..87207f48f 100644
--- a/src/input_common/touch_from_button.cpp
+++ b/src/input_common/touch_from_button.cpp
@@ -12,8 +12,7 @@ namespace InputCommon {
class TouchFromButtonDevice final : public Input::TouchDevice {
public:
TouchFromButtonDevice() {
- const auto button_index =
- static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
+ const auto button_index = Settings::values.touch_from_button_map_index.GetValue();
const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
for (const auto& config_entry : buttons) {