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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-05 07:19:08 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commitb10cf64c486d8730fcfeb53a333814915b3b5fbe (patch)
tree59cb4f62ac806071e0f0a341589c164017520f3a /src/shader_recompiler/backend/glasm/emit_glasm.h
parentshader: ISET.X implementation (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.h')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.h b/src/shader_recompiler/backend/glasm/emit_glasm.h
new file mode 100644
index 000000000..a0dfdd818
--- /dev/null
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.h
@@ -0,0 +1,23 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+#include "shader_recompiler/backend/bindings.h"
+#include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/profile.h"
+
+namespace Shader::Backend::GLASM {
+
+[[nodiscard]] std::string EmitGLASM(const Profile& profile, IR::Program& program,
+ Bindings& binding);
+
+[[nodiscard]] inline std::string EmitGLASM(const Profile& profile, IR::Program& program) {
+ Bindings binding;
+ return EmitGLASM(profile, program, binding);
+}
+
+} // namespace Shader::Backend::GLASM