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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-25 01:59:49 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:33 +0200
commit9fbfe7d676790dea160368eda6492e8feb6e2f4a (patch)
tree81bc6a375849fc6b114ec5cf26880bd93656099c /src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
parentgl_shader_cache: Do not flip tessellation on OpenGL (diff)
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