diff options
author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-12-25 02:00:28 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-12-30 01:03:49 +0100 |
commit | 14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59 (patch) | |
tree | 6d9cb0ebd7d8d7b75d88a0d598c659b06d45004c /src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | |
parent | emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers (diff) | |
download | yuzu-14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59.tar yuzu-14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59.tar.gz yuzu-14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59.tar.bz2 yuzu-14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59.tar.lz yuzu-14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59.tar.xz yuzu-14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59.tar.zst yuzu-14ac0c2923c41df9c6fc4833d2a8e46a6efe5b59.zip |
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_instructions.h')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 1f343bff5..b48007856 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -50,6 +50,7 @@ void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset); void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset); void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex); +void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex); void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, ScalarU32 vertex); void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, ScalarS32 offset, ScalarU32 vertex); void EmitSetAttributeIndexed(EmitContext& ctx, ScalarU32 offset, ScalarF32 value, ScalarU32 vertex); |